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找到约 10,000 项符合 H 的代码

nxdraw.h

/* * Copyright (c) 2000 Greg Haerr * * Nano-X Draw Library * nxPaintNCArea - paint non-client area * nxDraw3dShadow - draws a shadow with bottom-left and top-right missing * n

windowsx.h

#define HANDLE_WM_COMMAND(hwnd, wParam, lParam, fn) \ ((fn)((hwnd), (int)(LOWORD(wParam)), (HWND)(lParam), (UINT)HIWORD(wParam)), 0L) #define FORWARD_WM_COMMAND(hwnd, id, hwndCtl, codeNotify, fn)

nradio.h

/* * NanoWidgets v0.1 * (C) 1999 Screen Media AS * * Written by Vidar Hokstad * * Contains code from The Nano Toolkit, * (C) 1999 by Alexander Peuchert. * */ #ifndef __NRADIO_H #define __N

paramsfo.h

s32 sizeParamSfo = 256; u8 bufferParamSfo[256] = { 0x00,0x50,0x53,0x46,0x01,0x01,0x00,0x00, 0x54,0x00,0x00,0x00,0x74,0x00,0x00,0x00, 0x04,0x00,0x00,0x00,0x00,0x00,0x04,0x04, 0x04,0x00,0x00,0x0

nslider.h

/* * NanoWidgets v0.1 * (C) 1999 Screen Media AS * * Written by Vidar Hokstad * * Contains code from The Nano Toolkit, * (C) 1999 by Alexander Peuchert. * */ #ifndef __NSLIDER_H #define __

winuser.h

/* winuser.h*/ /* * Copyright (c) 1999, 2000 Greg Haerr * * Win32 USER structures and API */ #include "winctl.h" /* required compatibility for resource compiler*/ /* moved from

xtonx.h

#ifndef __XTONX_H #define __XTONX_H /* * Copyright (c) 2001 by Greg Haerr * * XtoNX.h - X to Nano-X macro conversion header file * * Yes, this is a vain attempt at maki

winkbd.h

/* winkbd.h*/ /* * Copyright (c) 2000 Greg Haerr * * Win32 keyboard defines and API */ /* virtual key codes*/ #define VK_LBUTTON 0x01 #define VK_RBUTTON 0x02 #def

pg.h

// primitive graphics for Hello World PSP void pgInit(); void pgWaitV(); void pgWaitVn(unsigned long count); void pgScreenFrame(long mode,long frame); void pgScreenFlip(); void pgScreenFlipV()

time.h

#ifndef __TIME_H__ #define __TIME_H__ // write your header here #endif