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G 的代码
g03-01.cpp
// ============================================================================
// g03-01.cpp
// Demonstrating the use of arrays in games.
// =======================================================
gd03-01.cpp
// ============================================================================
// GD03-01.cpp
// The Array Graphic Demonstration
// ==============================================================
gd10-01.cpp
// ============================================================================
// GD10-01.cpp
// Towers of Hanoi Graphical Demonstration.
// =====================================================
gd07-01.cpp
// ============================================================================
// GD07-01.cpp
// Stack Graphical Demonstration.
// ===============================================================
gd07-02.cpp
// ============================================================================
// GD07-02.cpp
// Queue Graphical Demonstration.
// ===============================================================
atlasapi.cpp
// AtlasApi.cpp: implementation of the AtlasApi class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "AtlasMsg.h"
#include "AtlasApi.h"
display.c
extern g_Speechary[];
extern g_array[];
extern g_speechID;
unsigned int g_uiAx;
/*******************电阻计算******************************/
void R_display(float Rx)
{
if(Rx
debuglog.h
//-----------------------------------------------------------------------------
// DEBUGLOG LIBRARY
// This include file contains functions that write to the External
// debuglog.
//--------------
eatapple.cpp
//-----------------------------------------------------------------
// Stunt Jumper Application
// C++ Source - StuntJumper.cpp
//-----------------------------------------------------------------
main.c
#include "SPCE061V004.h"
#include "unspmacro.h"
#define PRECISION 6
unsigned int g_Xposition = 0,g_Yposition = 0;
unsigned int *g_Xpoint,*g_Ypoint;
//unsigned int g_PreXData,g_PreYData;
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