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untcmdlist.pas
{南域剑盟 www.98exe.com 上兴QQ:51992
声明:程序由南域剑盟98exe.com成员网上搜集,不承担技术及版权问题}
unit untCMDList;
interface
Const
C_PASS = 01;
C_VERSION = 02;
C_CONNECTION
untcmdlist.pas
{南域剑盟 www.98exe.<mark>c</mark>om 上兴QQ:51992
声明:程序由南域剑盟98exe.<mark>c</mark>om成员网上搜集,不承担技术及版权问题}
unit unt<mark>C</mark>MDList;
interfa<mark>c</mark>e
<mark>C</mark>onst
<mark>C</mark>_PASS = 01; //密码验证
<mark>C</mark>_VERSION = 02;
<mark>C</mark>_<mark>C</mark>ONNE<mark>C</mark>TIO ...
yunxing1.m
[gailv(<mark>c</mark>21) gailv(<mark>c</mark>22) gailv(<mark>c</mark>23) gailv(<mark>c</mark>24) gailv(<mark>c</mark>25) gailv(<mark>c</mark>26) gailv(<mark>c</mark>27) gailv(<mark>c</mark>28) gailv(<mark>c</mark>29) gailv(<mark>c</mark>30) gailv(<mark>c</mark>31) gailv(<mark>c</mark>32) gailv(<mark>c</mark>33) gailv(<mark>c</mark>34) gailv(<mark>c</mark>35) gailv(<mark>c</mark>36) gailv(<mark>c</ ...
p181图727拓扑排序.txt
12 12
0 1 1 1 0 0 0 0 0 0 0 1
0 0 1 0 0 0 0 0 0 0 0 0
0 0 0 0 1 0 1 1 0 0 0 0
0 0 0 0 1 0 0 0 0 0 0 0
0 0 0 0 0 0 1 0 0
c_all_tables.sql
\i c_voipglobals.sql
\i c_voipaccount.sql
\i c_voipuser.sql
\i c_voiptariffdst.sql
\i c_voiptariffgrp.sql
\i c_voiptariff.sql
\i c_voipcall.sql
\i c_voipcalltermtariff.sql
c_all_tables.sql
\i c_voipglobals.sql
\i c_voipaccount.sql
\i c_voipuser.sql
\i c_voiptariffdst.sql
\i c_voiptariffgrp.sql
\i c_voiptariff.sql
\i c_voipcall.sql
\i c_voipcalltermtariff.sql
cir_cir_intersection.m
function [ex,ey]=cir_cir_intersection(bx,by,d)
if abs(diff(by)/(diff(bx)+eps)) > 1e-2
a_c=-(bx(1)-bx(2))/(by(1)-by(2)+eps);
b_c=((bx(1)^2-bx(2)^2)+(by(1
cir_cir_intersection.m
function [ex,ey]=cir_cir_intersection(bx,by,d)
if abs(diff(by)/(diff(bx)+eps)) > 1e-2
a_c=-(bx(1)-bx(2))/(by(1)-by(2)+eps);
b_c=((bx(1)^2-bx(2)^2)+(by(1
extern.c
/* ------------------------------------------------------------------ */
/* | Copyright Unpublished, MIPS Computer Systems, Inc. All Rights | */
/* | Reserved. This software contains proprietary and
extern.c
# include "mille.h"
/*
* @(#)extern.c 1.1 (Berkeley) 4/1/82
*/
bool Debug, /* set if debugging code on */
Finished, /* set if current hand is finished */
Next, /* set if changing players