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9 的代码
netplay.cpp
/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996 - 2001 Gary Henderson (gary@daniver.demon.co.uk) and
* Jerremy Koot (jkoo
ch9_9.cpp
//*********************
//** ch9_9.cpp **
//*********************
#include
double* fn(const double* pd)
{
static double ad=32;
ad+=*pd;
cout
algo9-9.c
/* algo9-9.c 检验bo9-7.c的程序 */
#include"c1.h"
#define NULLKEY 0 /* 0为无记录标志 */
#define N 10 /* 数据元素个数 */
typedef int KeyType; /* 设关键字域为整型 */
typedef struct
{
KeyType key;
int ord;
ch9_9.java
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class ch9_9 extends JFrame
{
public ch9_9()
{
//标题
super("测试图标");
//设置大小和位置
setBounds(20,20,500,300);
//
9_9_2.c
/* ======================================== */
/* 祘Α龟ㄒ: 9_9_2.c */
/* 絬┦贝代猭
9_9_3.c
/* ======================================== */
/* 祘Α龟ㄒ: 9_9_3.c */
/* 渺挡﹃