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ifix.s
/
/
/ ifix & int fortran functions
.globl ifix.
.globl int.
.globl lval
.globl r4i4
.globl gas4
.globl rval4p
.globl retrn
.globl temp
int.:
ifix.: temp
lval; temp
rval4p; 2
r4i4
gas4
retrn
ssf.m
function [shapeq4,dhdrq4,dhdsq4]=ssf(rvalue,svalue)
%------------------------------------------------------------------------
% 目的:
% 在自然坐标下计算形函数和对其相应的求导
%
% 变量:
% shapeq4 - 四节点单元形函
feisoq4.m
function [shapeq4,dhdrq4,dhdsq4]=feisoq4(rvalue,svalue)
%------------------------------------------------------------------------
% Purpose:
% compute isoparametric four-node quadilateral sh
atom_tfhd.cpp
/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy o
example_projection.cg
void generalPurposeProjection_vp(
float4 pos : POSITION,
out float4 oPos : POSITION,
out float4 texCoord : TEXCOORD0,
uniform float4x4 worldViewProjMatrix,
uniform float4x4 w
example_projection.cg
void generalPurposeProjection_vp(
float4 pos : POSITION,
out float4 oPos : POSITION,
out float4 texCoord : TEXCOORD0,
uniform float4x4 worldViewProjMatrix,
uniform float4x4 w
atom_tfhd.cpp
/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy o
object_4d.java
/**
*
*/
package object3d;
import render.Textrue;
import Math.Matrix4X4;
import Math.Point4D;
import Math.Vector4D;
/**
* @author PanXu
*
*/
public class Object_4D {
/**
*
poly_4d.java
/**
*
*/
package object3d;
import render.Textrue;
import Math.Matrix4X4;
import Math.Point4D;
import Math.Vector4D;
/**
* @author PanXu
*
*/
public class Poly_4D {
/**
*
feisoq4.m
function [shapeq4,dhdrq4,dhdsq4]=feisoq4(rvalue,svalue)
%------------------------------------------------------------------------
% Purpose:
% compute isoparametric four-node quadilateral sh