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ifix.s

/ / / ifix & int fortran functions .globl ifix. .globl int. .globl lval .globl r4i4 .globl gas4 .globl rval4p .globl retrn .globl temp int.: ifix.: temp lval; temp rval4p; 2 r4i4 gas4 retrn

ssf.m

function [shapeq4,dhdrq4,dhdsq4]=ssf(rvalue,svalue) %------------------------------------------------------------------------ % 目的: % 在自然坐标下计算形函数和对其相应的求导 % % 变量: % shapeq4 - 四节点单元形函

feisoq4.m

function [shapeq4,dhdrq4,dhdsq4]=feisoq4(rvalue,svalue) %------------------------------------------------------------------------ % Purpose: % compute isoparametric four-node quadilateral sh

atom_tfhd.cpp

/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy o

example_projection.cg

void generalPurposeProjection_vp( float4 pos : POSITION, out float4 oPos : POSITION, out float4 texCoord : TEXCOORD0, uniform float4x4 worldViewProjMatrix, uniform float4x4 w

example_projection.cg

void generalPurposeProjection_vp( float4 pos : POSITION, out float4 oPos : POSITION, out float4 texCoord : TEXCOORD0, uniform float4x4 worldViewProjMatrix, uniform float4x4 w

atom_tfhd.cpp

/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy o

object_4d.java

/** * */ package object3d; import render.Textrue; import Math.Matrix4X4; import Math.Point4D; import Math.Vector4D; /** * @author PanXu * */ public class Object_4D { /** *

poly_4d.java

/** * */ package object3d; import render.Textrue; import Math.Matrix4X4; import Math.Point4D; import Math.Vector4D; /** * @author PanXu * */ public class Poly_4D { /** *

feisoq4.m

function [shapeq4,dhdrq4,dhdsq4]=feisoq4(rvalue,svalue) %------------------------------------------------------------------------ % Purpose: % compute isoparametric four-node quadilateral sh