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4_4.cpp

#include #include class Point //Point类定义 { public: Point(int xx=0, int yy=0) {X=xx;Y=yy;} Point(Point &p); int GetX() {return X;} int GetY() {return Y;} private: i

4-4.c

#include void function() { static int a = 0; int b = 0; a++; b++; printf("a=%d,b=%d\n",a,b); } main() { function(); function(); function(); }

4_4.cpp

#include void main() { for(int i=1; i

4_4.cpp

#include using namespace std; struct StructClass //用struct关键字定义StructClass类 { void set_value(int n) {value=n; } //公有属性 void show_value(char *name) { cout

4_4.cpp

//4_4.cpp #include using namespace std; class zrf_Ratio { public: void assign(int, int); double convert(); void invert(); void print(); private: int num, d

4_4.dsp

# Microsoft Developer Studio Project File - Name="4_4" - Package Owner= # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Conso