代码搜索:2
找到约 10,000 项符合「2」的源代码
代码结果 10,000
www.eeworm.com/read/430312/1933535
uv2 2-8.uv2
### uVision2 Project, (C) Keil Software
### Do not modify !
Target (Target 1), 0x0000 // Tools: 'MCS-51'
Group (Source Group 1)
File 1,2, 0x0
File 1,1,
www.eeworm.com/read/430312/1933545
uv2 2-6.uv2
### uVision2 Project, (C) Keil Software
### Do not modify !
Target (Target 1), 0x0000 // Tools: 'MCS-51'
Group (Source Group 1)
File 1,2, 0x0
File 1,1,
www.eeworm.com/read/430312/1933551
m51 2-2.m51
BL51 BANKED LINKER/LOCATER V5.03 08/25/2005 08:55:26 PAGE 1
BL51 BANKED LINKER/LOCATER V5.03, INVOKED BY:
C:\KEIL\C51\BIN\BL51.EXE STARTU
www.eeworm.com/read/430312/1933564
uv2 2-4.uv2
### uVision2 Project, (C) Keil Software
### Do not modify !
Target (Target 1), 0x0000 // Tools: 'MCS-51'
Group (Source Group 1)
File 1,2, 0x0
File 1,1,
www.eeworm.com/read/430312/1933643
uv2 4-2.uv2
### uVision2 Project, (C) Keil Software
### Do not modify !
Target (Target 1), 0x0000 // Tools: 'MCS-51'
Group (Source Group 1)
File 1,2, 0x0
File 1,1,
www.eeworm.com/read/430312/1933721
uv2 9-2.uv2
### uVision2 Project, (C) Keil Software
### Do not modify !
Target (Target 1), 0x0000 // Tools: 'MCS-51'
Group (Source Group 1)
File 1,1, 0x0
Options 1,0,0 // Target '
www.eeworm.com/read/430159/1941100
rc2 menu2.rc2
//
// MENU2.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////
www.eeworm.com/read/428780/1953982
m detreeexp2_2.m
%设置全局变量 Weight MPG Model_Year bad numobs
global WM Model_Year bad numobs
%散点图
gscatter(WM(:,1),WM(:,2),Model_Year,'crk','odv');
xlabel('车重(吨)');
ylabel('里/加仑');
%线性分类
linclass = classify(W
www.eeworm.com/read/426581/1989239
rc2 menu2.rc2
//
// MENU2.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////
www.eeworm.com/read/426010/1996657
ael2 include2.ael2
NoOp(This was included from include2.ael2);
#include "include3.ael2"
#include "include4.ael2"