This the beta version of the Christmas tree rendering whitepaper. A final version will be released in a later SDK with additional information and diagrams. Please visit the NVIDIA developer web page for updates:
标签: version whitepaper Christmas the
上传时间: 2014-01-03
上传用户:waitingfy
This sample is a simple example on how to perform a glow effect by rendering into an arbitrary size Frame Buffer Object (FBO). The Glow effect is performed on a specific part of the screen and can be done only on specific objects of the scene. You can imagine using such a postprocessing effect in CAD/DCC to emphasize some items from a selection or picking for example.
标签: arbitrary rendering example perform
上传时间: 2014-01-03
上传用户:liuchee
Mesa is an open-source implementation of the OpenGL specification - a system for rendering interactive 3D graphics.
标签: implementation specification open-source interacti
上传时间: 2014-02-23
上传用户:xiaoyunyun
Nick Brettell s Terrain rendering Using geometry clipmaps tutorial.
标签: rendering Brettell geometry clipmaps
上传时间: 2017-03-24
上传用户:cylnpy
particle rendering system
上传时间: 2013-12-31
上传用户:ls530720646
非常著名的real time rendering一书的第三版,目前是最新版。
上传时间: 2017-05-09
上传用户:nanfeicui
GPU based saliency map generation and selective rendering paper.
标签: generation rendering selective saliency
上传时间: 2017-06-26
上传用户:cmc_68289287
高质量图像图形的生成基于光线跟踪 High Quality rendering Using Ray Tracing and Photon Mapping
标签: rendering Quality Mapping Tracing
上传时间: 2013-12-22
上传用户:xauthu
FIRE (Flexible Interface rendering Engine)是一个J2ME上的灵活的图形界面引擎,支持xhtml网页渲染。
标签: Interface rendering Flexible Engine
上传时间: 2013-11-28
上传用户:qazxsw
某些系统(比如 UNIX )不支持方向键 如果发生这种情况请使用(J、L、I、K)代替 建议使用 133MHZ 或以上的机器 并配有 NETSCAPE 4.X 或 INTERNET EXPLORER 3.X. 对于较慢的机器请切换到 WIREFRAME 模式 通过按 “F” 键实现 . 再按一次 “F” 键切换会 SOLID rendering 模式。
标签: INTERNET NETSCAPE EXPLO UNIX
上传时间: 2013-12-31
上传用户:cursor