OPEN(3,FILE='UDIR',RECL=10,FORM='UNFORMATTED',ACCESS='DIRECT') WRITE(3,REC=3) .TRUE., 'abcdef' WRITE(3,REC=1) 2049 CLOSE(3) EN…
direct 源代码
DirectX是图形加速接口DirectX是一种应用程序接口,它可让以windows为平台的游戏或多媒体程序获得更高的执行效率,加强3d图形和声音效果,并提供设计人员一个共同的硬件驱动标准,让游戏开发者不必为每一品牌的硬件来写不同的驱动程序,也降低用户安装及设置硬件的复杂度。这样…
OPEN(3,FILE='FDIR',FORM='FORMATTED',ACCESS='DIRECT',RECL=10) WRITE(3,'(A10)',REC=1) 'RECORD ONE' WRITE(3,'(I5)',REC=3) 30303 CL…
OPEN(3,FILE='UDIR',RECL=10,FORM='UNFORMATTED',ACCESS='DIRECT') WRITE(3,REC=3) .TRUE., 'abcdef' WRITE(3,REC=1) 2049 CLOSE(3) EN…
//#include "includes.h" #include #include "includes.h" #include "comstruct.h" #include "hardware.h" #include "devuart0.h" …
/***************************************************************************************************************/ #define COM_DBG…
//#include "includes.h" #include #include "includes.h" #include "comstruct.h" extern OS_MEM *pMemSml; extern OS_MEM *p…
// in Section 7.9.3 // $ CC min.cpp /* Direct call: min: 2 Indirect call: min: 2 */ #include using std::cout; usi…
/*==========================================================================; * * Copyright (C) Microsoft Corporation. All R…
/*==========================================================================; * * Copyright (C) Microsoft Corporation. All R…
// $Id: DW8051_control.v,v 1.1 1996/07/25 17:42:30 gina Exp $ //------------------------------------------------------------------…