designers
共 112 篇文章
designers 相关的电子技术资料,包括技术文档、应用笔记、电路设计、代码示例等,共 112 篇文章,持续更新中。
《产品设计中的EMC技术(EMC for Product Designers)》-第3版 高清书签版
<p>本书内容覆盖了EMC指令下的应用、标准和测试方法,以及为了满足符合性要求而采用的设计原理和技巧,几乎包括了所有满足EMC指令的必要信息。更重要的是,它指导读者如何将EMC设计规则应用到产品中去。</p><p>本书可以作为电子产品设计部门在EMC方面的必备参考书,也可以作为电子和电气工程师进行EMC培训和学习的教材或参考资料</p><p><br/></p>
光纤陀螺第二版 The Fiber-Optic Gyroscope
<p>The Fiber-Optic Gyroscope,光纤陀螺第二版,2014年新出的,比第一版改变了很多,对做光纤陀螺器件和做惯性导航等有很大参考价值。</p><p>Two decades after the first edition of this book in the early nineties, it has seemed timely to prepare a revised
DDR3 layout指导
<p>This document provides general hardware and layout</p><p>considerations and guidelines for hardware engineers</p><p>implementing a DDR3 memory subsystem.</p><p>The rules and recommendations in this
Pro Arduino
Since its release, Arduino has become more than just a development platform; it has become a culture built around<br />
the idea of open source and open hardware, and one that is reimagining computer
ESD+and+Electronic+Equipment
Since electronic equipment was first developed, static electricity has been a<br />
source of problems for users and designers. In the last few years, however,<br />
electrostatic discharge (ESD) has
Basic+ESD+and+IO+Design
This effort started as an answer to the numerous questions the authors have<br />
repeatedly had to answer about electrostatic discharge (ESD) protection and<br />
input/output (1/0) designs. In the p
Wireless+Multi-Antenna+Channels+Modeling
The explosion in demand for wireless services experienced over the past 20 years<br />
has put significant pressure on system designers to increase the capacity of the<br />
systems being deployed. Wh
Time-Varying Channels
Wireless communications has become a field of enormous scientific and economic interest. Recent<br />
success stories include 2G and 3G cellular voice and data services (e.g., GSM and UMTS), wireless<
RF+Transceiver+Design
The multiple-input multiple-output (MIMO) technique provides higher bit rates<br />
and better reliability in wireless systems. The efficient design of RF transceivers<br />
has a vital impact on the
Propagation Handbook for Wireless Communication
Wireless means different things to different people. For this book, it refers<br />
to the radio systems that provide point-to-point, point-to-multipoint, and<br />
Earth-space communications over tra
Nonlinear_Distortion_in_Wireless_Systems
Modeling and simulation of nonlinear systems provide communication system designers<br />
with a tool to predict and verify overall system performance under nonlinearity and<br />
complex communicatio
MIMO+Wireless+Communications--
Wireless is one of the most rapidly developing technologies in our time, with dazzling<br />
new products and services emerging on an almost daily basis. These developments present<br />
enormous chal
Digital Wireless Transceivers
The design and manufacturing of wireless radio frequency (RF) transceivers has developed rapidly in recent ten<br />
yeas due to rapid development of RF integrated circuits and the evolution of high-s
Baseband+Receiver+Algorithms
The growing interest for high data rate wireless communications over the last few decades<br />
gave rise to the emergence of a number of wideband wireless systems. The resulting scarcity<br />
of fre
3GPP LTE Radio and Cellular Technology
This book provides technical information about all aspects of 3GPP LTE. The areas<br />
covered range from basic concepts to research-grade material, including future<br />
directions. The book captur
Signal integrity guidelins for pcb designers
Signal integrity guidelins for pcb designers
The software and hardware development fields evolved along separate paths through the end of the 20t
The software and hardware development fields evolved along separate paths through the end of the 20th century. We seem to have come full circle, however. The previously rigid hardware on which our pro
Faster, better, and cheaper is the name of the game for machine designers. Demands for higherperform
Faster, better, and cheaper is the name of the game for machine designers. Demands for higherperformance
and increasingly efficient machines designed in a shorter amount of time with smaller design
Very hard to design reusable Software Design must be specific to problem on hand Design must be ge
Very hard to design reusable Software
Design must be specific to problem on hand
Design must be general enough to address future problems and requirements
Almost impossible to do it right the first
Very hard to design reusable Software Design must be specific to problem on hand Design must be ge
Very hard to design reusable Software
Design must be specific to problem on hand
Design must be general enough to address future problems and requirements
Almost impossible to do it right the first