The book describes game design theory and practice. It is good for the beginners in game designe ind
The book describes game design theory and practice. It is good for the beginners in game designe industry....
The book describes game design theory and practice. It is good for the beginners in game designe industry....
The book describes so called shader technology in computer graphics pipeline. vertex, pixel shaders, registers, effects and aspects of shaders....
The document describes the theory of Fractional Delay Filters. 3 methods of designing fractional delay filters are covered in detail....
fp growth algo describes...
It describes the main differences between DVB-S and DVB-S2. Key words: DVB-S.2, Modulation, QPSK, 8PSK, 16APSK, 32APSK, LDPC, VCM, ACM...