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单片机开发 Swfdec still is development software, but has also followed a rigid no-crashes-allowed policy. I b
Swfdec still is development software, but has also followed a rigid
no-crashes-allowed policy. I believe it s stable enough now to be
installed as a default plugin for people that can live with occasional
crashes of their browser. But don t blame me if it does crash. File a
bug at https://bugs.f ...
书籍源码 最近用matlab编了一个Rigid Body Simulation
最近用matlab编了一个Rigid Body Simulation,希望对大家有帮助
行业发展研究 A one-dimensional calibration object consists of three or more collinear points with known relative
A one-dimensional calibration object consists of three or more collinear points with known relative positions.
It is generally believed that a camera can be calibrated only when a 1D calibration object is in planar motion or rotates
around a &macr xed point. In this paper, it is proved that when a m ...
其他 The problem of image registration subsumes a number of problems and techniques in multiframe image
The problem of image registration subsumes a number of problems and techniques in multiframe
image analysis, including the computation of optic flow (general pixel-based motion), stereo
correspondence, structure from motion, and feature tracking. We present a new registration
algorithm based on spli ...
matlab例程 These Simulink blocks contain transfer functions that model the pressure and flow transients for axi
These Simulink blocks contain transfer functions that model the pressure and flow transients for axisymmetric 2D viscous flow of a compressible fluid in a straight rigid circular cross section pipelines. Three models are available:
(1) pressures at the ends
(2) flow rates at the ends
(3) pressure ...
matlab例程 采用3D Bresenham算法在两点间划一直线 % This program is ported to MATLAB from: % B.Pendleton. line3d - 3D Bres
采用3D Bresenham算法在两点间划一直线
% This program is ported to MATLAB from:
% B.Pendleton. line3d - 3D Bresenham s (a 3D line drawing algorithm)
% ftp://ftp.isc.org/pub/usenet/comp.sources.unix/volume26/line3d, 1992
%
% Which is referenced by:
% Fischer, J., A. del Rio (2004). A Fast Method ...
Delphi控件源码 Newton Game Dynamic 1.52 Delphi下基于GLScene的OpenGL游戏开发控件。功能非常强大和易于使用。 Advanced physics engine for re
Newton Game Dynamic 1.52
Delphi下基于GLScene的OpenGL游戏开发控件。功能非常强大和易于使用。
Advanced physics engine for real-time simulation of rigid bodies
嵌入式/单片机编程 The software and hardware development fields evolved along separate paths through the end of the 20t
The software and hardware development fields evolved along separate paths through the end of the 20th century. We seem to have come full circle, however. The previously rigid hardware on which our programs run is softening in many ways. Embedded systems are largely responsible for this softening. Th ...