Using Trolltech s Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux--without making source code changes. With this book Trolltech insiders have written a start-to-finish guide to getting great results with the most powerful version of Qt ever Created: Qt 4.1.
标签: industrial-strength applications Trolltech natively
上传时间: 2017-08-10
上传用户:邶刖
卡耐基.梅隆大学的牛发写的关于孤立点和数据清洗的文章,全英文,2003年完成,Probabilistic Noise Identification and Data Cleaning,Real world data is never as perfect as we would like it to be and can often suffer from corruptions that may impact interpretations of the data, models Created from the data, and decisions made based on the data. One approach to this problem is to identify and remove records that contain corruptions. Unfortunately, if only certain fields in a record have been corrupted then usable, uncorrupted data will be lost. In this paper we present LENS, an approach for identifying corrupted fields and using the remaining noncorrupted fields for subsequent modeling and analysis.
上传时间: 2017-08-28
上传用户:thinode
RSA ( Rivest Shamir Adleman )is crypthograph system that used to give a secret information and digital signature . Its security based on Integer Factorization Problem (IFP). RSA uses an asymetric key. RSA was Created by Rivest, Shamir, and Adleman in 1977. Every user have a pair of key, public key and private key. Public key (e) . You may choose any number for e with these requirements, 1< e <Æ (n), where Æ (n)= (p-1) (q-1) ( p and q are first-rate), gcd (e,Æ (n))=1 (gcd= greatest common divisor). Private key (d). d=(1/e) mod(Æ (n)) Encyption (C) . C=Mª mod(n), a = e (public key), n=pq Descryption (D) . D=C° mod(n), o = d (private key
标签: crypthograph information Adleman Rivest
上传时间: 2017-09-01
上传用户:chfanjiang
VideoMan (Video Manager) is an open-source C++ library that helps you developing video based applications. We Created VideoMan to increase our productivity developing computer vision applications, but it can be used in many other ways. With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.
标签: open-source developing VideoMan Manager
上传时间: 2014-01-20
上传用户:chongcongying
A few years ago I became interested in first person shooter games and in particular how the world levels are Created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
标签: interested particular shooter became
上传时间: 2013-12-13
上传用户:hanli8870
/* * _168ZHONGDUAN2.c * * Created: 2014/11/2 15:12:45 * Author: lenovo */ #include <avr/io.h> #include <avr/iom168pa.h> #include <avr/interrupt.h> #include <util/delay.h> #include <avr/eeprom.h> //#include <util/delay_basic.h> //unsigned char const SEGtable[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x40}; #define BIT(x) (1<<(x)) #include<avr/signal.h> #include<avr/pgmspace.h> #include<util/delay.h> #include<avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//设置某IO口某位为1 #define clr(val,bitn) (val&=~(1<<(bitn)))//设置某IO口某位为0 #define get(val,bitn) (val&(1<<(bitn)))//读取某位状态 //uchar ACT[8] ={0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f}; #define CPL_BIT(x,y) (x^=(1<<y)) #define CLR_BIT(x,y) (x&=~(1<<y)) #define SET_1(a,b) a|=(1<<b) #define CLE_0(a,b) a&=~(1<<b) /*------宏定义------*/ #include <avr/wdt.h> #include <avr/sleep.h> #include <avr/interrupt.h> #include <avr/pgmspace.h> #include <util/delay.h> #include <avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//设置某IO口某位为1 #define clr(val,bitn) (val&=~(1<<(bitn)))//设置某IO口某位为0 #define get(val,bitn) (val&(1<<(bitn)))//读取某位状态 #define uint8 unsigned char #define uint16 unsigned int #define P_LCDCS1 setb(PORTB,5) #define P_LCDCS0 clr(PORTB,5) #define P_LCDRST1 setb(PORTB,1) #define P_LCDRST0 clr(PORTB,1) #define P_LCDRS1 setb(PORTB,2) #define P_LCDRS0 clr(PORTB,2) #define P_LCDDAT1 setb(PORTB,4) #define P_LCDDAT0 clr(PORTB,4) #define P_LCDCLK1 setb(PORTB,3) #define P_LCDCLK0 clr(PORTB,3) //#define LCD_ //-----页地址定义----- #define Page1 0 #define Page2 1 #define Page3 2 #define Page4 3 #define Page5 4 #define Page6 5 #define Page7 6 #define Page8 7 //-----列地址定义-----每8列地址增1 #define List8_1 0 #define List8_2 7 #define List8_3 15 #define List8_4 23 #define List8_5 31 #define List8_6 39 #define List8_7 47 #define List8_8 55 #define List8_9 63 #define List8_10 71 #define List8_11 79 #define List8_12 87 #define List8_13 95 #define List8_14 103 #define List8_15 111 #define List8_16 119 //#define List8_17 127 //-----列地址定义-----每16列地址增1 #define List16_1 0 #define List16_2 15 #define List16_3 31 #define List16_4 47 #define List16_5 63 #define List16_6 79 #define List16_7 95 #define List16_8 111 //---------------------------------- #define STR_CHARG "Charge" //提示充电 #define STR_PRCE "%" //电量百分比 #define STR_ERR "Err" //出错显示 #define STR_OFF "OFF" //关机显示 //待机显示 #define STR_WAIT1 "Portable UPS" #define STR_WAIT2 "110V/60HZ" #define STR_WAIT3 "Select:DC OR AC" #define STR_WAIT4 "BATTERY:" //开机显示 #define STR_OUTSTATUS "Out Status:" #define STR_DCOUT12V "DC12V" #define STR_DCOUT5V "DC5V" #define STR_ACOUT "AC110V" //#define STR_MAOHAO ":" //====================================== extern uint8 LOCKA[2][16] ; //extern uint8 code BATS[10][16] ; extern uint8 BAT2S[12][32] ; extern uint8 NC[] ; extern uint8 mao_hao[] ; extern uint8 num1[] ; extern uint8 num2[] ; extern uint8 num3[] ; extern uint8 num4[] ; extern uint8 num5[] ; extern uint8 num6[] ; extern uint8 num7[] ; extern uint8 num8[] ; extern uint8 num9[] ; extern uint8 Tab_Ascii_8x16[95][16] ; extern uint8 Tab_Ascii_5x7[95][5] ; extern uint8 zhuang1[] ; extern uint8 tai1[] ; extern uint8 shi1[] ; extern uint8 yong1[] ; //---------------------------------- //extern void LcdWriteCommand(uint8 data1) ; extern void Display_Graphic_32x32(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_32x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_16x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_8x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_String_8x16(uint8 page,uint8 column,uint8 *text) ; extern void Display_Num_8x16(uint8 page,uint8 column,uint8 Num) ; extern void Display_Digital_8x16(uint8 page,uint8 column,uint8 *a) ; extern void Display_Nop_8x16(uint8 page,uint8 column,uint8 DatLong) ; extern void Display_String_5x7(uint8 page,uint8 column,uint8 *text) ; extern void Full_Display(void) ; extern void Clear_Screen(void) ; extern void Init_lcd12864(void) ; //#endif //========c12864.c============================================== /*************************************************** LCD:晶联讯电子 JLX12864G-086-PN(不带字库IC-UC1701X) 仅支持串行驱动方式 ***************************************************/ //#include "global.h" //#include "c12864.h" #define Tab_Ascii_8x16_CALL1 //粗体字形 #define Tab_Ascii_8x16_CALL2 //细体字形 #define Tab_Ascii_5x7_CALL #define Display_Graphic_32x32_CALL #define Display_Graphic_32x16_CALL #define Display_Graphic_16x16_CALL #define Display_Graphic_8x16_CALL #define Display_String_8x16_CALL //显示字符串 #define Display_Num_8x16_CALL //显示单个数据0-9 #define Display_Digital_8x16_CALL //显示数据0-9999 #define Display_Nop_8x16_CALL //填充8*16的空字符N个 #define Display_String_5x7_CALL #define Full_Display_CALL //============================================================================== uint8 aa[]={0,1,2,3,4,5,6,7,8,9}; uint8 LOCKA[2][16]={ //-- 童锁符号 -- //-- 此字体下对应的点阵为:宽x高=16x16 -- //0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc4, 0xc4, 0xcc, 0xd8, 0xf0, 0xe0, 0xc0, 0x00, 0x00, //0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xb0, 0x98, 0x8c, 0x8c, 0x8c, 0x8c, 0x98, 0xb0, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, } ; const PROGMEM uint8_t BATS[10][16]={ //-- 电池符号 -- //-- 此字体下对应的点阵为:宽x高=16x16 -- 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xc8, 0xc8, 0xcc, 0xce, 0xce, 0xcc, 0xc8, 0xc8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf8, 0xf8, 0xfc, 0xfe, 0xfe, 0xfc, 0xf8, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, }; const PROGMEM uint8_t BAT2S1[12][32]={ /*-- 电池符号 --*/ /*-- 此字体下对应的点阵为:宽x高=32x16 --*/ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x3f, 0x07, 0x03}, } ; const PROGMEM uint8_t BAT2S2[2][32]={ //-- 电池符号 不显示 -- //-- 此字体下对应的点阵为:宽x高=32x16 -- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } ; uint8 NC[]={ /*-- 文字: 空符号 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, } ; uint8 mao_hao[]={ /*-- 文字: : (冒号) --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00}; uint8 num0[]={ /*-- 文字: 0 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00 }; uint8 num1[]={ /*-- 文字: 1 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00 }; uint8 num2[]={ /*-- 文字: 2 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00 //细体 //0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // 粗体 }; uint8 num3[]={ /*-- 文字: 3 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00 }; uint8 num4[]={ /*-- 文字: 4 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00 }; uint8 num5[]={ /*-- 文字: 5 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00 }; uint8 num6[]={ /*-- 文字: 6 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00 }; uint8 num7[]={ /*-- 文字: 7 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00 }; uint8 num8[]={ /*-- 文字: 8 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00 }; uint8 num9[]={ /*-- 文字: 9 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00 }; //=======8x16======================================================================= #ifdef Display_String_8x16_CALL //Tab_Ascii_8x16_CALL const PROGMEM uint8_t Tab_Ascii_8x161[95][16]={ //粗体字形 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // - - 0x00,0x00,0x38,0xFC,0xFC,0x38,0x00,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -!- 0x00,0x0E,0x1E,0x00,0x00,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -"- 0x20,0xF8,0xF8,0x20,0xF8,0xF8,0x20,0x00,0x02,0x0F,0x0F,0x02,0x0F,0x0F,0x02,0x00, // -#- 0x38,0x7C,0x44,0x47,0x47,0xCC,0x98,0x00,0x03,0x06,0x04,0x1C,0x1C,0x07,0x03,0x00, // -$- 0x30,0x30,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x0C,0x0C,0x00, // -%- 0x80,0xD8,0x7C,0xE4,0xBC,0xD8,0x40,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -&- 0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -'- 0x00,0x00,0xF0,0xF8,0x0C,0x04,0x00,0x00,0x00,0x00,0x03,0x07,0x0C,0x08,0x00,0x00, // -(- 0x00,0x00,0x04,0x0C,0xF8,0xF0,0x00,0x00,0x00,0x00,0x08,0x0C,0x07,0x03,0x00,0x00, // -)- 0x80,0xA0,0xE0,0xC0,0xC0,0xE0,0xA0,0x80,0x00,0x02,0x03,0x01,0x01,0x03,0x02,0x00, // -*- 0x00,0x80,0x80,0xE0,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00, // -+- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x1E,0x0E,0x00,0x00,0x00, // -,- 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // --- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x00, // -.- 0x00,0x00,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x00,0x00,0x00, // -/- 0xF8,0xFC,0x04,0xC4,0x24,0xFC,0xF8,0x00,0x07,0x0F,0x09,0x08,0x08,0x0F,0x07,0x00, // -0- 0x00,0x10,0x18,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x08,0x08,0x00, // -1- 0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // -2- 0x08,0x0C,0x44,0x44,0x44,0xFC,0xB8,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -3- 0xC0,0xE0,0xB0,0x98,0xFC,0xFC,0x80,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00, // -4- 0x7C,0x7C,0x44,0x44,0xC4,0xC4,0x84,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -5- 0xF0,0xF8,0x4C,0x44,0x44,0xC0,0x80,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -6- 0x0C,0x0C,0x04,0x84,0xC4,0x7C,0x3C,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,0x00, // -7- 0xB8,0xFC,0x44,0x44,0x44,0xFC,0xB8,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -8- 0x38,0x7C,0x44,0x44,0x44,0xFC,0xF8,0x00,0x00,0x08,0x08,0x08,0x0C,0x07,0x03,0x00, // -9- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00, // -:- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x08,0x0E,0x06,0x00,0x00,0x00, // -;- 0x00,0x80,0xC0,0x60,0x30,0x18,0x08,0x00,0x00,0x00,0x01,0x03,0x06,0x0C,0x08,0x00, // -<- 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, // -=- 0x00,0x08,0x18,0x30,0x60,0xC0,0x80,0x00,0x00,0x08,0x0C,0x06,0x03,0x01,0x00,0x00, // ->- 0x18,0x1C,0x04,0xC4,0xE4,0x3C,0x18,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -?- 0xF0,0xF8,0x08,0xC8,0xC8,0xF8,0xF0,0x00,0x07,0x0F,0x08,0x0B,0x0B,0x0B,0x01,0x00, // -@- 0xE0,0xF0,0x98,0x8C,0x98,0xF0,0xE0,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -A- 0x04,0xFC,0xFC,0x44,0x44,0xFC,0xB8,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0F,0x07,0x00, // -B- 0xF0,0xF8,0x0C,0x04,0x04,0x0C,0x18,0x00,0x03,0x07,0x0C,0x08,0x08,0x0C,0x06,0x00, // -C- 0x04,0xFC,0xFC,0x04,0x0C,0xF8,0xF0,0x00,0x08,0x0F,0x0F,0x08,0x0C,0x07,0x03,0x00, // -D- 0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -E- 0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -F- 0xF0,0xF8,0x0C,0x84,0x84,0x8C,0x98,0x00,0x03,0x07,0x0C,0x08,0x08,0x07,0x0F,0x00, // -G- 0xFC,0xFC,0x40,0x40,0x40,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -H- 0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -I- 0x00,0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x07,0x0F,0x08,0x08,0x0F,0x07,0x00,0x00, // -J- 0x04,0xFC,0xFC,0xC0,0xF0,0x3C,0x0C,0x00,0x08,0x0F,0x0F,0x00,0x01,0x0F,0x0E,0x00, // -K- 0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -L- 0xFC,0xFC,0x38,0x70,0x38,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -M- 0xFC,0xFC,0x38,0x70,0xE0,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -N- 0xF0,0xF8,0x0C,0x04,0x0C,0xF8,0xF0,0x00,0x03,0x07,0x0C,0x08,0x0C,0x07,0x03,0x00, // -O- 0x04,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -P- 0xF8,0xFC,0x04,0x04,0x04,0xFC,0xF8,0x00,0x07,0x0F,0x08,0x0E,0x3C,0x3F,0x27,0x00, // -Q- 0x04,0xFC,0xFC,0x44,0xC4,0xFC,0x38,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -R- 0x18,0x3C,0x64,0x44,0xC4,0x9C,0x18,0x00,0x06,0x0E,0x08,0x08,0x08,0x0F,0x07,0x00, // -S- 0x00,0x1C,0x0C,0xFC,0xFC,0x0C,0x1C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -T- 0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -U- 0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x01,0x03,0x06,0x0C,0x06,0x03,0x01,0x00, // -V- 0xFC,0xFC,0x00,0x80,0x00,0xFC,0xFC,0x00,0x03,0x0F,0x0E,0x03,0x0E,0x0F,0x03,0x00, // -W- 0x0C,0x3C,0xF0,0xC0,0xF0,0x3C,0x0C,0x00,0x0C,0x0F,0x03,0x00,0x03,0x0F,0x0C,0x00, // -X- 0x00,0x3C,0x7C,0xC0,0xC0,0x7C,0x3C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -Y- 0x1C,0x0C,0x84,0xC4,0x64,0x3C,0x1C,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0E,0x00, // -Z- 0x00,0x00,0xFC,0xFC,0x04,0x04,0x00,0x00,0x00,0x00,0x0F,0x0F,0x08,0x08,0x00,0x00, // -[- 0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0E,0x00, // -\- 0x00,0x00,0x04,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x00,0x00, // -]- 0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -^- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, // -_- 0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -`- 0x00,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -a- 0x04,0xFC,0xFC,0x20,0x60,0xC0,0x80,0x00,0x08,0x0F,0x07,0x08,0x08,0x0F,0x07,0x00, // -b- 0xC0,0xE0,0x20,0x20,0x20,0x60,0x40,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -c- 0x80,0xC0,0x60,0x24,0xFC,0xFC,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -d- 0xC0,0xE0,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -e- 0x40,0xF8,0xFC,0x44,0x0C,0x18,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -f- 0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x27,0x6F,0x48,0x48,0x7F,0x3F,0x00,0x00, // -g- 0x04,0xFC,0xFC,0x40,0x20,0xE0,0xC0,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -h- 0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -i- 0x00,0x00,0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x30,0x70,0x40,0x40,0x7F,0x3F,0x00, // -j- 0x04,0xFC,0xFC,0x80,0xC0,0x60,0x20,0x00,0x08,0x0F,0x0F,0x01,0x03,0x0E,0x0C,0x00, // -k- 0x00,0x00,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -l- 0xE0,0xE0,0x60,0xC0,0x60,0xE0,0xC0,0x00,0x0F,0x0F,0x00,0x0F,0x00,0x0F,0x0F,0x00, // -m- 0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x00,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -n- 0xC0,0xE0,0x20,0x20,0x20,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -o- 0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x40,0x7F,0x7F,0x48,0x08,0x0F,0x07,0x00, // -p- 0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x07,0x0F,0x08,0x48,0x7F,0x7F,0x40,0x00, // -q- 0x20,0xE0,0xC0,0x60,0x20,0x60,0xC0,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -r- 0x40,0xE0,0xA0,0x20,0x20,0x60,0x40,0x00,0x04,0x0C,0x09,0x09,0x0B,0x0E,0x04,0x00, // -s- 0x20,0x20,0xF8,0xFC,0x20,0x20,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x0C,0x04,0x00, // -t- 0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -u- 0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x03,0x07,0x0C,0x0C,0x07,0x03,0x00, // -v- 0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x07,0x0F,0x0C,0x07,0x0C,0x0F,0x07,0x00, // -w- 0x20,0x60,0xC0,0x80,0xC0,0x60,0x20,0x00,0x08,0x0C,0x07,0x03,0x07,0x0C,0x08,0x00, // -x- 0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x47,0x4F,0x48,0x48,0x68,0x3F,0x1F,0x00, // -y- 0x60,0x60,0x20,0xA0,0xE0,0x60,0x20,0x00,0x0C,0x0E,0x0B,0x09,0x08,0x0C,0x0C,0x00, // -z- 0x00,0x40,0x40,0xF8,0xBC,0x04,0x04,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x08,0x00, // -{- 0x00,0x00,0x00,0xBC,0xBC,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00, // -|- 0x00,0x04,0x04,0xBC,0xF8,0x40,0x40,0x00,0x00,0x08,0x08,0x0F,0x07,0x00,0x00,0x00, // -}- 0x08,0x0C,0x04,0x0C,0x08,0x0C,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -~- } ; #endif //Tab_Ascii_8x16_CALL1 //=======8x16======================================================================= //#ifdef Tab_Ascii_8x16_CALL2 // #ifdef Display_Num_8x16_CALL const PROGMEM uint8_t Tab_Ascii_8x162[95][16]={ //细体字形 /*-- 文字: --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: ! --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00, /*-- 文字: " --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: # --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00, /*-- 文字: $ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00, /*-- 文字: % --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00, /*-- 文字: & --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10, /*-- 文字: ' --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: ( --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00, /*-- 文字: ) --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00, /*-- 文字: * --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00, /*-- 文字: + --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00, /*-- 文字: , --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00, /*-- 文字: - --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, /*-- 文字: . --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00, /*-- 文字: / --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00, /*-- 文字: 0 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: 1 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: 2 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00, /*-- 文字: 3 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 4 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00, /*-- 文字: 5 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 6 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 7 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00, /*-- 文字: 8 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00, /*-- 文字: 9 --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00, /*-- 文字: : --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00, /*-- 文字: ; --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00, /*-- 文字: < --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00, /*-- 文字: = --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00, /*-- 文字: > --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00, /*-- 文字: ? --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00, /*-- 文字: @ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00, /*-- 文字: A --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20, /*-- 文字: B --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: C --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00, /*-- 文字: D --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: E --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00, /*-- 文字: F --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00, /*-- 文字: G --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00, /*-- 文字: H --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20, /*-- 文字: I --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: J --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00, /*-- 文字: K --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00, /*-- 文字: L --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00, /*-- 文字: M --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00, /*-- 文字: N --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00, /*-- 文字: O --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: P --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00, /*-- 文字: Q --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00, /*-- 文字: R --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20, /*-- 文字: S --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00, /*-- 文字: T --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*-- 文字: U --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*-- 文字: V --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00, /*-- 文字: W --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00, /*-- 文字: X --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20, /*-- 文字: Y --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*-- 文字: Z --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00, /*-- 文字: [ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00, /*-- 文字: \ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00, /*-- 文字: ] --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00, /*-- 文字: ^ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: _ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, /*-- 文字: ` --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: a --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20, /*-- 文字: b --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: c --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00, /*-- 文字: d --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20, /*-- 文字: e --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00, /*-- 文字: f --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: g --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00, /*-- 文字: h --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*-- 文字: i --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: j --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00, /*-- 文字: k --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00, /*-- 文字: l --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: m --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F, /*-- 文字: n --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*-- 文字: o --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*-- 文字: p --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: q --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80, /*-- 文字: r --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00, /*-- 文字: s --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00, /*-- 文字: t --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00, /*-- 文字: u --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20, /*-- 文字: v --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00, /*-- 文字: w --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00, /*-- 文字: x --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00, /*-- 文字: y --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00, /*-- 文字: z --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00, /*-- 文字: { --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40, /*-- 文字: | --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00, /*-- 文字: } --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00, /*-- 文字: ~ --*/ /*-- Comic Sans MS12; 此字体下对应的点阵为:宽x高=8x16 --*/ 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; ///#endif //#endif //Tab_Ascii_8x16_CALL1 //=======5x7======================================================================= //#ifdef Tab_Ascii_5x7_CALL const PROGMEM uint8_t Tab_Ascii_5x71[95][5]={ /*全体ASCII 列表:5x7点阵*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,//\ 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; //#endif //Tab_Ascii_5x7_CALL uint8 zhuang1[]={ /*-- 文字: 状 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=16x16 --*/ 0x08,0x30,0x00,0xFF,0x20,0x20,0x20,0x20,0xFF,0x20,0xE1,0x26,0x2C,0x20,0x20,0x00, 0x04,0x02,0x01,0xFF,0x40,0x20,0x18,0x07,0x00,0x00,0x03,0x0C,0x30,0x60,0x20,0x00 }; uint8 tai1[]={ /*-- 文字: 态 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=16x16 --*/ 0x00,0x04,0x04,0x04,0x84,0x44,0x34,0x4F,0x94,0x24,0x44,0x84,0x84,0x04,0x00,0x00, 0x00,0x60,0x39,0x01,0x00,0x3C,0x40,0x42,0x4C,0x40,0x40,0x70,0x04,0x09,0x31,0x00 }; uint8 shi1[]={ /*-- 文字: 使 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=16x16 --*/ 0x40,0x20,0xF0,0x1C,0x07,0xF2,0x94,0x94,0x94,0xFF,0x94,0x94,0x94,0xF4,0x04,0x00, 0x00,0x00,0x7F,0x00,0x40,0x41,0x22,0x14,0x0C,0x13,0x10,0x30,0x20,0x61,0x20,0x00 }; uint8 yong1[]={ /*-- 文字: 用 --*/ /*-- 宋体12; 此字体下对应的点阵为:宽x高=16x16 --*/ 0x00,0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,0x22,0x22,0x22,0x22,0xFE,0x00,0x00, 0x80,0x40,0x30,0x0F,0x02,0x02,0x02,0x02,0xFF,0x02,0x02,0x42,0x82,0x7F,0x00,0x00 }; //x=9 y=16 点阵 0-9 const PROGMEM uint8_t lcd_numbers_lit[]={ 0x00,0xE0,0xE0,0x60,0x20,0x60,0xE0,0xE0,0x00,//0 0x00,0x7F,0x7F,0x60,0x40,0x60,0x7F,0x7F,0x00, 0x00,0x00,0x40,0x40,0xE0,0xE0,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//2 0x00,0x71,0x79,0x78,0x5E,0x47,0x43,0x41,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//3 0x00,0x78,0x78,0x42,0x47,0x7F,0x7D,0x39,0x00, 0x00,0x00,0x00,0x80,0xE0,0xE0,0xE0,0x00,0x00,//4 0x00,0x0E,0x0F,0x0B,0x7F,0x7F,0x7F,0x08,0x00, 0x00,0xE0,0xE0,0xE0,0x20,0x20,0x20,0x20,0x00,//5 0x00,0x73,0x73,0x43,0x41,0x7F,0x7F,0x3E,0x00, 0x00,0xE0,0xE0,0x60,0x20,0x60,0x60,0x60,0x00,//6 0x00,0x7F,0x7F,0x43,0x43,0x7F,0x7E,0x3C,0x00, 0x00,0x20,0x20,0x20,0xA0,0xE0,0xE0,0x60,0x00,//7 0x00,0x00,0x40,0x78,0x7F,0x0F,0x01,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0x20,0xE0,0xE0,0x00,//8 0x00,0x7D,0x7D,0x47,0x42,0x47,0x7D,0x7D,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0x80,0x00,//9 0x00,0x67,0x6F,0x4C,0x6C,0x7F,0x3F,0x0F,0x00 }; //x=12 y=16 点阵 0-9数字 const PROGMEM uint8_t lcd_numbers[]={ 0x00,0xF0,0xFC,0xFC,0x0E,0x02,0x02,0x0E,0xFC,0xFC,0xF0,0x00,//0 0x00,0x07,0x3F,0x3F,0x70,0x40,0x40,0x70,0x3F,0x3F,0x07,0x00, 0x00,0x00,0x00,0x08,0x08,0xFC,0xFE,0xFE,0x00,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, 0x00,0x38,0x3C,0x3E,0x06,0x02,0x86,0xFE,0xFC,0x78,0x00,0x00,//2 0x00,0x60,0x78,0x7C,0x5E,0x4F,0x43,0x41,0x40,0x40,0x00,0x00, 0x00,0x18,0x1C,0x1E,0x86,0x82,0xC6,0xFE,0x7C,0x38,0x00,0x00,//3 0x00,0x1C,0x3C,0x7C,0x60,0x40,0x61,0x7F,0x3F,0x1E,0x00,0x00, 0x00,0x00,0x80,0xC0,0xF0,0x3C,0xFE,0xFE,0xFE,0x00,0x00,0x00,//4 0x00,0x06,0x07,0x05,0x04,0x04,0x7F,0x7F,0x7F,0x04,0x04,0x00, 0x00,0x00,0xFE,0xFE,0xFE,0x62,0x62,0xE2,0xE2,0x82,0x00,0x00,//5 0x00,0x18,0x38,0x78,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0xF0,0xFC,0xFC,0xCE,0x42,0xC6,0xCE,0x8E,0x0C,0x00,0x00,//6 0x00,0x0F,0x3F,0x7F,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x82,0xF2,0xFE,0x7E,0x0E,0x00,0x00,//7 0x00,0x00,0x00,0x60,0x7C,0x7F,0x1F,0x03,0x00,0x00,0x00,0x00, 0x00,0x38,0x7C,0x7E,0xC6,0x82,0x82,0xC6,0x7E,0x7C,0x38,0x00,//8 0x00,0x1E,0x3F,0x7F,0x61,0x40,0x40,0x61,0x7F,0x3F,0x1E,0x00, 0x00,0xF8,0xFC,0xFE,0x06,0x02,0x06,0xFE,0xFC,0xF0,0x00,0x00,//9 0x00,0x30,0x71,0x73,0x63,0x42,0x73,0x3F,0x1F,0x07,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//. 0x00,0x00,0x00,0x38,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,//- 0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00 }; const PROGMEM uint8_t Tab_Ascii_5x72[95][5]={ /*全体ASCII 列表:5x7点阵*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,// 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; /////////////// #define Start_T1 TCCR1B|=_BV(CS11);TCNT1=0//复位预计分频器并开启定时器T1 #define Stop_T1 TCCR1B&=~_BV(CS11) //关闭定时器T1 //数码管的段码编码 unsigned char table[10] = {0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; volatile unsigned char i,j,k; volatile unsigned char IRcode; //定义一个长度为4字节的无符号long类型变量来存储代码 volatile unsigned char IR_OK=0; //IR信号接收有效 当程序响应接收以后请马上清零 这样才会继续接收下一IR码 volatile unsigned char IR_con=0; //IR信号当前接收位 0时表示第0位即同步码(4.5ms高电平) volatile unsigned int Pulse_length=0; //捕获的脉冲宽度 volatile unsigned char ICP_Parity=0; //捕获中断奇偶次计数 1时为偶次 并在此时判断脉宽 volatile unsigned char address; volatile unsigned char code_data; volatile unsigned char code_data1; unsigned char clrbit; #define FREQ 8 //定义单片机工作频率为 4M /////////////// //**************************************************************** // 函数名称:DelayLcd // 函数功能:延时 // 入口参数: // 出口参数: //***************************************************************** void DelayLcd(uint16 i) { uint16 j; for(j=200;j>0;j--) for(;i>0;i--); //while(i--); } //**************************************************************** // 函数名称:LcdWriteCommand // 函数功能:写指令到LCD模块 // 入口参数:数据 // 出口参数: //***************************************************************** void LcdWriteCommand(uint8 data1) // { uint8 i ; P_LCDCS0 ; P_LCDRS0 ; for(i=8;i>0;i--) { P_LCDCLK0; if(data1&0x80) P_LCDDAT1; else P_LCDDAT0; P_LCDCLK1; data1 <<= 1; } } //**************************************************************** // 函数名称:LcdWritedata // 函数功能:写数据到LCD模块 // 入口参数:数据 // 出口参数: //***************************************************************** void LcdWritedata(uint8 data1) // { uint8 i; P_LCDCS0 ; P_LCDRS1 ; for(i=8;i>0;i--) { P_LCDCLK0; if(data1&0x80) P_LCDDAT1; else P_LCDDAT0; P_LCDCLK1; data1 <<= 1; } } //**************************************************************** // 函数名称:Lcd_SetAddr // 函数功能:设置LCD显示地址 // 入口参数: 页地址 列地址 // 出口参数: //***************************************************************** void Lcd_SetAddr(uint8 page,uint8 column) { //LcdWriteCommand(0xb0 | (y+yy)); //LcdWriteCommand(0x10 | (x>>4)); //LcdWriteCommand(0x00 | (x&0x0f)); //P_LCDCS0 ; LcdWriteCommand(0xb0|page); /*设置页地址*/ LcdWriteCommand((column>>4)|0x10); /*设置列地址的高4位*/ LcdWriteCommand(column&0x0f); /*设置列地址的低4位*/ } ////// void Display_Graphic_32x2(uint8 page,uint8 column,PROGMEM uint8_t *dp) // 电池显示 0、2、4、6、8、10 { uint8 i,j; uint8 page_address; uint8 column_address_L,column_address_H; page_address = 0xb0|page; column_address_L =(column&0x0f); column_address_H =(column>>4)|0x10; P_LCDCS0 ; for(j=0;j<2;j++) { LcdWriteCommand(page_address+j); /*设置页地址*/ LcdWriteCommand(column_address_H); /*设置列地址的高4位*/ LcdWriteCommand(column_address_L); /*设置列地址的低4位*/ for (i=32;i>0;i--) //写32行 { LcdWritedata(pgm_read_byte(dp++)); /*写数据到LCD,每写完一个8位的数据后列地址自动加1*/ } LcdWritedata(0x00); } P_LCDCS1 ; } //#ifdef Display_Graphic_32x32_CALL void Display_Graphic_32x32(uint8 page,uint8 column,PROGMEM uint8_t *dp) { uint8 i,j; uint8 page_address; uint8 column_address_L,column_address_H; page_address = 0xb0|page; column_address_L =(column&0x0f); column_address_H =(column>>4)|0x10; P_LCDCS0 ; &
标签: 程序
上传时间: 2016-03-03
上传用户:彦 yan
The Internet of Things is considered to be the next big opportunity, and challenge, for the Internet engineering community, users of technology, companies and society as a whole. It involves connecting embedded devices such as sensors, home appliances, weather stations and even toys to Internet Protocol (IP) based networks. The number of IP-enabled embedded devices is increasing rapidly, and although hard to estimate, will surely outnumber the number of personal computers (PCs) and servers in the future. With the advances made over the past decade in microcontroller,low-power radio, battery and microelectronic technology, the trend in the industry is for smart embedded devices (called smart objects) to become IP-enabled, and an integral part of the latest services on the Internet. These services are no longer cyber, just including data Created by humans, but are to become very connected to the physical world around us by including sensor data, the monitoring and control of machines, and other kinds of physical context. We call this latest frontier of the Internet, consisting of wireless low-power embedded devices, the Wireless Embedded Internet. Applications that this new frontier of the Internet enable are critical to the sustainability, efficiency and safety of society and include home and building automation, healthcare, energy efficiency, smart grids and environmental monitoring to name just a few.
标签: Embedded Internet Wireless 6LoWPAN The
上传时间: 2020-05-25
上传用户:shancjb
During the past two decades, technological development related to telecommuni- cation technologies has allowed organizations of all types and size to be able to de- velop effective networking applications in support of information management. Fur- thermore, telecommunication technologies combined with computer technology have Created the foundation of modern information technology which has affected all as- pects of societal and organizational functions in our modern world.
标签: Telecommunications Cases on
上传时间: 2020-05-26
上传用户:shancjb
Rapid growth of wireless communication services in recent decades has Created a huge demand of radio spectrum. Spectrum scarcity and utilization inefficiency limit the development of wireless networks. Cognitive radio is a promising tech- nology that allows secondary users to reuse the underutilized licensed spectrum of primary users. The major challenge for spectrum sharing is to achieve high spectrum efficiency while making non-intrusive access to the licensed bands. This requires in- formation of availability and quality of channel resources at secondary transmitters, however, is difficult to be obtained perfectly in practice.
标签: Opportunistic Spectrum Sharing
上传时间: 2020-05-31
上传用户:shancjb
The following sections profile many of the vendors in the NFV market. The individual profiles were Created through a collaborative effort between SDNCentral’s Research Team and the Vendor’s product experts. SDNCentral worked under the assumption the information provided by the vendors was factual, auditing the submissions only to remove unverifiable claims and hyperbole. Extended profiles can be viewed online. While every attempt has been made to validate the capabilities listed in the profiles, SDNCentral advises end users to verify the veracity of each claim for themselves in their actual deployment environments. SDNCentral cannot be held liable for unexpected operations, damages or incorrect operation due to any inaccuracies listed here. SDNCentral welcomes feedback and additional information from end users based on their real-world experiences with the products and technologies listed. The SDNCentral research team can be reached at
标签: SDxCentral-Mega-NFV-Report
上传时间: 2020-05-31
上传用户:shancjb