代码搜索:z-buffer
找到约 42 项符合「z-buffer」的源代码
代码结果 42
www.eeworm.com/read/369426/2798546
java zbuffer.java
package com.brackeen.javagamebook.graphics3D;
/**
The ZBuffer class implements a z-buffer, or depth-buffer,
that records the depth of every pixel in a 3D view window.
The value recor
www.eeworm.com/read/369426/2798732
java zbuffer.java
package com.brackeen.javagamebook.graphics3D;
/**
The ZBuffer class implements a z-buffer, or depth-buffer,
that records the depth of every pixel in a 3D view window.
The value recor
www.eeworm.com/read/369426/2798844
java zbuffer.java
package com.brackeen.javagamebook.graphics3D;
/**
The ZBuffer class implements a z-buffer, or depth-buffer,
that records the depth of every pixel in a 3D view window.
The value recor
www.eeworm.com/read/369426/2799029
java zbuffer.java
package com.brackeen.javagamebook.graphics3D;
/**
The ZBuffer class implements a z-buffer, or depth-buffer,
that records the depth of every pixel in a 3D view window.
The value recor
www.eeworm.com/read/369426/2799100
java zbuffer.java
package com.brackeen.javagamebook.graphics3D;
/**
The ZBuffer class implements a z-buffer, or depth-buffer,
that records the depth of every pixel in a 3D view window.
The value recor
www.eeworm.com/read/369426/2799187
java zbuffer.java
package com.brackeen.javagamebook.graphics3D;
/**
The ZBuffer class implements a z-buffer, or depth-buffer,
that records the depth of every pixel in a 3D view window.
The value recor
www.eeworm.com/read/369426/2799292
java zbuffer.java
package com.brackeen.javagamebook.graphics3D;
/**
The ZBuffer class implements a z-buffer, or depth-buffer,
that records the depth of every pixel in a 3D view window.
The value recor
www.eeworm.com/read/228533/14380269
c scantest.c
/*
* scantest.c: use poly_scan() for Gouraud shading and z-buffer demo.
* Given the screen space X, Y, and Z of N-gon on command line,
* print out all pixels during scan conversion.
* This code co
www.eeworm.com/read/270032/11050944
c scantest.c
/*
* scantest.c: use poly_scan() for Gouraud shading and z-buffer demo.
* Given the screen space X, Y, and Z of N-gon on command line,
* print out all pixels during scan conversion.
* This code co
www.eeworm.com/read/279904/10379347
h bline.h
// BLine.h: interface for the CBLine class.
//基于 z-buffer 和 color-buffer 的 Bresenham 直线生成算法
#ifndef _CBLINE_H
#define _CBLINE_H
#include "ColorBuffer.h"
#include "ZBuffer.h"
class CBLine