代码搜索:usage
找到约 10,000 项符合「usage」的源代码
代码结果 10,000
www.eeworm.com/read/189063/8492545
m l.m
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% routine to get the square root of a number
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% usage: via tree structured GA
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function out = l(x)
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out = log(x);
www.eeworm.com/read/189063/8492721
m p.m
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% routine to get the square root of a number
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% usage: via tree structured GA
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function out = p(u)
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out=exp(u);
www.eeworm.com/read/189063/8492934
m e.m
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% routine to get the square root of a number
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% usage: via tree structured GA
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function out = e(x)
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out=exp(x);
www.eeworm.com/read/189063/8492957
m s.m
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% routine to get the square of a number
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% usage: via tree structured GA
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function out = s(x)
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out=x.^2.0;
www.eeworm.com/read/189063/8493106
m r.m
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% routine to get the square root of a number
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% usage: via tree structured GA
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function out = r(x)
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out=sqrt(abs(x));
www.eeworm.com/read/389295/8534573
cpp disk_stat.cpp
/*
* The Sleuth Kit
*
* Brian Carrier [carrier sleuthkit [dot] org]
* Copyright (c) 2005 Brian Carrier. All rights reserved
*
* This software is distributed under the Common Public Licen
www.eeworm.com/read/289487/8548564
m larval.m
function ypred = LARval(K,solution)
% USAGE
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% ypred = LARval(K,solution)
if size(K,2)==size(solution.Beta,2);
ypred = K *solution.Beta'+solution.b;
else
yp
www.eeworm.com/read/188180/8564605
txt 9-5.txt
使用简单的渲染技术
至今为止,我们的渲染工作效率都很低。每次渲染场景时,都要分配新的顶点列表,并且所有东西存储在系统内存里。现代显卡集成了足够的显存,把顶点数据存放在显存可以获得大幅的新能提升:存放在系统内存里的数据,渲染每一帧时都要拷贝到显卡,这会带来极大的损失。只有移除每帧时的这种分配才能帮助我们提高性能。
使用顶点缓冲(Using Vertex Buffers)
Dir ...
www.eeworm.com/read/388439/8609191
m l.m
%
% routine to get the square root of a number
%
% usage: via tree structured GA
%
function out = l(x)
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out = log(x);
www.eeworm.com/read/388439/8609332
m p.m
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% routine to get the square root of a number
%
% usage: via tree structured GA
%
function out = p(u)
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out=exp(u);