代码搜索:uint8
找到约 10,000 项符合「uint8」的源代码
代码结果 10,000
www.eeworm.com/read/115011/6120942
h taitosnd.h
#include "deftypes.h"
#include "tc140syt.h"
extern struct SOUND_INFO taito_ym2203_sound[];
extern struct SOUND_INFO taito_ym2203_m6295_sound[];
extern struct SOUND_INFO taito_ym2151_sound[];
extern
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h tc100scn.h
/******************************************************************************/
/* */
/* tc0100scn: TAITO SCREEN
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c flstory.c
/******************************************************************************/
/* */
/* TAITO ?-SYSTEM (C)
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h games.h
/******************************************************************************/
/* */
/* RAINE
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h m6502hlp.h
/******************************************************************************/
/* */
/* M6502 INTERF
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c lspr16_16.c
/* Raine line scroll. Made for cave driver : 16x16 sprites, 16bpp,
and offsets of the lines every 4 bytes */
#include "deftypes.h"
#include "raine.h"
void ldraw16x16_Mapped_16(UINT8 *SPR, int x,
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c spr8x8_32.c
/******************************************************************************/
/* */
/* RAINE 8x8
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c spr8x8_16.c
/******************************************************************************/
/* */
/* RAINE 8x8
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c lspr16_8.c
/* Raine line scroll. Made for cave driver : 16x16 sprites, 16bpp,
and offsets of the lines every 4 bytes */
#include "deftypes.h"
#include "raine.h"
void ldraw16x16_Mapped(UINT8 *SPR, int x, int
www.eeworm.com/read/115011/6121207
c spr16x16_16.c
/******************************************************************************/
/* */
/* RAINE 16x16