代码搜索:thread

找到约 10,000 项符合「thread」的源代码

代码结果 10,000
www.eeworm.com/read/291938/8386952

html thread.html

www.eeworm.com/read/291639/8406236

c thread.c

#include #include /* * thread application code, the multi-thread application start code of Linux application * compile : * $/usr/local/arm/2.95.3/bin/arm-linux-gcc -
www.eeworm.com/read/191875/8418462

h thread.h

// 线程对象封装 // #ifndef _THREAD_INCLUDE_ #define _THREAD_INCLUDE_ class CThread { private: static DWORD WINAPI ThreadProc(LPVOID pVoid); protected: BOOL m_bTerminated; // 线程是否终止的标志 virtu
www.eeworm.com/read/191875/8418467

cpp thread.cpp

// 线程对象封装 // #include "stdafx.h" #include "Thread.h" CThread::CThread(void) { m_bTerminated = FALSE; DWORD dwThreadID; m_hThread = CreateThread(NULL, 0, ThreadProc, this, CREATE_SUSPEND
www.eeworm.com/read/191875/8418503

h thread.h

// 线程对象封装 // #ifndef _THREAD_INCLUDE_ #define _THREAD_INCLUDE_ class CThread { private: static DWORD WINAPI ThreadProc(LPVOID pVoid); protected: BOOL m_bTerminated; // 线程是否终止的标志 virtu
www.eeworm.com/read/191875/8418511

cpp thread.cpp

// 线程对象封装 // #include "stdafx.h" #include "Thread.h" CThread::CThread(void) { m_bTerminated = FALSE; DWORD dwThreadID; m_hThread = CreateThread(NULL, 0, ThreadProc, this, CREATE_SUSPEND
www.eeworm.com/read/191471/8429284

java thread.java

package net.frog_parrot.jump: /* this class contains the loop that keeps the game running.*/ public class GameThread extends Thread { static boolean myShouldStop; //whether or not the main th
www.eeworm.com/read/191079/8433987

h thread.h

// // spectral toolkit // copyright (c) 2005 university corporation for atmospheric research // licensed under the gnu general public license // #ifndef __thread__ #define __thread__ #include "fibe
www.eeworm.com/read/390704/8452069

cpp thread.cpp

// Thread.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Thread.h" #include "ThreadDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE stat
www.eeworm.com/read/189472/8467770

h thread.h

#ifndef __THREAD_H #define __THREAD_H #include "vector.h" extern volatile struct thread { void(vector::* addr)( void* ); void* state; thread* next; }* top_thread; #define BUSY_