代码搜索:structures

找到约 10,000 项符合「structures」的源代码

代码结果 10,000
www.eeworm.com/read/152439/12113517

m small_test_script.m

% This is small script that demonstrate the computation of extrinsic % parameters using 3D structures. % This test was build from data provided by Daniel Small (thank you Daniel!) %-- Image po
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cpp ex7_01.cpp

// Ex7_01.cpp // Exercising structures in the yard #include using std::cout; using std::endl; // Definition of a struct to represent rectangles struct RECTANGLE { int Left;
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m small_test_script.m

% This is small script that demonstrate the computation of extrinsic % parameters using 3D structures. % This test was build from data provided by Daniel Small (thank you Daniel!) %-- Image po
www.eeworm.com/read/336277/12457612

h iprtrmib.h

/*++ Copyright (c) 1995-1999 Microsoft Corporation Module Name: iprtrmib.h Abstract: This file contains: o Definitions of the MIB_XX structures passed to and from the IP
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xml internal.xml

PBC Internals Algebraic structures are represented in the field_t data type, which mostly contains pointers to functions written to perform operations such
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hpp computemelbournewubbena.hpp

/** * @file ComputeMelbourneWubbena.hpp * This class eases computing Melbourne-Wubbena combination for GNSS data structures. */ #ifndef Compute_MELBOURNEWUBBENA_GPSTK #define Compute_MELBOURNEWUB
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hpp computecombination.hpp

/** * @file ComputeCombination.hpp * This is the base class to ease computing combination of data for GNSS data structures. */ #ifndef Compute_Combination_GPSTK #define Compute_Combination_GPSTK
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c moveadd.c

/* We include the following header files, define some character arrays and a pointer to those arrays and then initialize the curses structures. */ #include #include #in
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h pt_info.h

/* * Copyright 1994-2002 The MathWorks, Inc. * * File: pt_info.h $Revision: 1.13 $ * * Abstract: * Parameter tuning information. For details about these structures * see MATLAB/
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c moveadd.c

/* We include the following header files, define some character arrays and a pointer to those arrays and then initialize the curses structures. */ #include #include #in