代码搜索:structures
找到约 10,000 项符合「structures」的源代码
代码结果 10,000
www.eeworm.com/read/100046/6274977
h regex.h
/* Definitions for data structures and routines for the regular
expression library, version 0.12.
Copyright (C) 1985, 1989, 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
This progra
www.eeworm.com/read/493401/6402329
h bitmap.h
// bitmap.h
// Data structures defining a bitmap -- an array of bits each of which
// can be either on or off.
//
// Represented as an array of unsigned integers, on which we do
// modulo arithmetic
www.eeworm.com/read/493401/6402338
h filehdr.h
// filehdr.h
// Data structures for managing a disk file header.
//
// A file header describes where on disk to find the data in a file,
// along with other information about the file (for instance
www.eeworm.com/read/493401/6402342
h filesys.h
// filesys.h
// Data structures to represent the Nachos file system.
//
// A file system is a set of files stored on disk, organized
// into directories. Operations on the file system have to
// do
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h directory.h
// directory.h
// Data structures to manage a UNIX-like directory of file names.
//
// A directory is a table of pairs: ,
// giving the name of each file in the directory,
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file obj.file
Using objects
Objects are user-defined types which are associated with user-
defined functions to manipulate them. Object types are defined
similarly to structures in C, and consist of o
www.eeworm.com/read/492697/6419826
h ntdskreg.h
/*++
Copyright (c) 1991-1999 Microsoft Corporation
Module Name:
ntdskreg.h
Abstract:
This file contains disk registry data structures.
Authors:
mglass
bobri
N
www.eeworm.com/read/492697/6419853
h usbdi.h
/*++
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
USBDI.H
Abstract:
structures common to the USBD and USB device drivers.
Environment:
Ker
www.eeworm.com/read/492697/6419931
h usb.h
/*++
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
USB.H
Abstract:
structures and APIs for USB drivers.
Environment:
Kernel & user mode
www.eeworm.com/read/488056/6495526
cs platformapis.cs
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
namespace iPhoneUI
{
// These structures, enumerations and p/invoke signatures come