代码搜索:structures
找到约 10,000 项符合「structures」的源代码
代码结果 10,000
www.eeworm.com/read/122710/14673709
h pdc.h
/*++
Module Name:
pdc.h
Abstract:
This is the main source file for the Windows/NT PDC API demonstration
program. This include file defines macros, data structures and procedure
www.eeworm.com/read/121716/14740159
h script.h
#ifndef _SCRIPT_H_
#define _SCRIPT_H_
// Script structures ///////////////////////////////
enum Types { _NONE = 0, _TEXT, _BOOL, _INT, _FLOAT, _CHOICE };
typedef struct sScriptEntry
{
long
www.eeworm.com/read/121526/14754074
h d_ifacea.h
//
// d_ifacea.h
//
// Include file for asm driver interface.
//
//
// !!! note that this file must match the corresponding C structures in
// d_iface.h at all times !!!
//
// !!! if this
www.eeworm.com/read/220289/14844002
m consistent.m
function errstring = consistent(ds, type)
% CONSISTENT Check ReBEL data structures for consistentency.
%
% errstring = consistent(ds, type) checks a data structure DS of supposed TYPE for consist
www.eeworm.com/read/218817/14905236
txt pl0语言编译程序分析(pascall版).txt
program PL0 (input,output);
(*PL/0 compiler with code generation*)
(*Program 5.6 in Algorithms + Data Structures = Programs*)
(*Almost identical with the version in Compilerbau*)
(*Author: Niklaus
www.eeworm.com/read/214672/15092204
h thread.h
// thread.h
// Data structures for managing threads. A thread represents
// sequential execution of code within a program.
// So the state of a thread includes the program counter,
// the processor
www.eeworm.com/read/214672/15092216
h scheduler.h
// scheduler.h
// Data structures for the thread dispatcher and scheduler.
// Primarily, the list of threads that are ready to run.
//
// Copyright (c) 1992-1996 The Regents of the University of Cali
www.eeworm.com/read/214672/15092247
h network.h
// network.h
// Data structures to emulate a physical network connection.
// The network provides the abstraction of ordered, unreliable,
// fixed-size packet delivery to other machines on the networ
www.eeworm.com/read/214672/15092249
h stats.h
// stats.h
// Data structures for gathering statistics about Nachos performance.
//
// DO NOT CHANGE -- these stats are maintained by the machine emulation
//
//
// Copyright (c) 1992-1993 The Regent
www.eeworm.com/read/214672/15092266
h mipssim.h
// mipssim.h
// Internal data structures for simulating the MIPS instruction set.
//
// DO NOT CHANGE -- part of the machine emulation
//
// Copyright (c) 1992-1993 The Regents of the University of