代码搜索:structures

找到约 10,000 项符合「structures」的源代码

代码结果 10,000
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h unrender.h

/*============================================================================= UnRender.h: Rendering functions and structures Copyright 1997-1999 Epic Games, Inc. All Rights Reserved. Revisio
www.eeworm.com/read/287380/8688478

h reiserfs_fs.h

/* * Copyright 1996-2004 by Hans Reiser, licensing governed by * reiserfsprogs/README */ /* * Reiser File System constants and structures */ /* in reading the #defines, it may help to underst
www.eeworm.com/read/431298/8690475

h tdecfg.h

/* * the config utility now finds the offsets for the editor structures. */ /* * defines for the inline assembler. */ #if defined( __MSC__ ) #define ASSEMBLE _asm #else #define
www.eeworm.com/read/287151/8717939

h tdecfg.h

/* * the config utility now finds the offsets for the editor structures. */ /* * defines for the inline assembler. */ #if defined( __MSC__ ) #define ASSEMBLE _asm #else #define
www.eeworm.com/read/385844/8786209

h synch.h

// synch.h // Data structures for synchronizing threads. // // Three kinds of synchronization are defined here: semaphores, // locks, and condition variables. The implementation for // semaphores is
www.eeworm.com/read/385844/8786391

h machine.h

///////////////////////////////////////////////////////////// //FileName : machine.h // //Creator : Li Shouchao(0410716) //CreateTime : 2007-1-3 // //File Desc: // 1. Data structures for simu
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h addrspace.h

///////////////////////////////////////////////////////////// //FileName : addrspace.h // //Creator : Li Shouchao(0410716) //CreateTime : 2007-1-3 // //File Desc: // 1.Data structures to keep
www.eeworm.com/read/282768/9065220

h tdecfg.h

/* * the config utility now finds the offsets for the editor structures. */ /* * defines for the inline assembler. */ #if defined( __MSC__ ) #define ASSEMBLE _asm #else #define
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h internal.h

/* * internal.h * - declarations of private objects with external linkage (adns__*) * - definitons of internal macros * - comments regarding library data structures */ /* * This file is part of
www.eeworm.com/read/366448/9813382

h tdecfg.h

/* * the config utility now finds the offsets for the editor structures. */ /* * defines for the inline assembler. */ #if defined( __MSC__ ) #define ASSEMBLE _asm #else #define