代码搜索:structs

找到约 2,696 项符合「structs」的源代码

代码结果 2,696
www.eeworm.com/read/335362/12535251

c client.c

#include "opend.h" #define NALLOC 10 /* # client structs to alloc/realloc for */ static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) cl
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36 fig17.36

#include "opend.h" #define NALLOC 10 /* # client structs to alloc/realloc for */ static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) cl
www.eeworm.com/read/103960/15715785

c client.c

#include "opend.h" #define NALLOC 10 /* #Client structs to alloc/realloc for */ static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) cli
www.eeworm.com/read/103786/15720919

c dialog.c

/* Note: * This is just a sample piece of code that shows how to use some structs - * it may not even run. */ #include void sysopvfunc (void); void opvecfunc (void); void usrfunc (void
www.eeworm.com/read/100585/15870796

c client.c

#include "opend.h" #define NALLOC 10 /* #Client structs to alloc/realloc for */ static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) cli
www.eeworm.com/read/187205/8843894

cs decl.cs

// // decl.cs: Declaration base class for structs, classes, enums and interfaces. // // Author: Miguel de Icaza (miguel@gnu.org) // Marek Safar (marek.safar@seznam.cz) // // Licensed under the
www.eeworm.com/read/300969/13877014

h proto.h

/* Function prototypes. */ /* Structs used in prototypes must be declared as such first. */ struct buf; struct filp; struct inode; struct super_block; /* cache.c */ _PROTOTYPE( zone_t all
www.eeworm.com/read/152843/5664313

h ip_conntrack_pptp.h

/* PPTP constants and structs */ #ifndef _CONNTRACK_PPTP_H #define _CONNTRACK_PPTP_H /* state of the control session */ enum pptp_ctrlsess_state { PPTP_SESSION_NONE, /* no session present */ PPTP
www.eeworm.com/read/121089/6069709

h ingxd.h

/* CW: Character Windows ingxd.h: Graphic Drawing (GSD and GPD) NOTE: probably missing some GPD related stuff for Pcode use (unnamed unions/structs) define NOGD_???? */ /***BEGIN_PUBL
www.eeworm.com/read/113536/6127943

h ingxd.h

/* CW: Character Windows ingxd.h: Graphic Drawing (GSD and GPD) NOTE: probably missing some GPD related stuff for Pcode use (unnamed unions/structs) define NOGD_???? */ /***BEGIN_PUBL