代码搜索:sprintf

找到约 7,065 项符合「sprintf」的源代码

代码结果 7,065
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c getbbent.c

/* getbbent.c - subroutines for accessing the BBoards file */ /* LINTLIBRARY */ #include "bboards.h" #ifndef MMDFONLY #include "../h/strings.h" #include #else MMDFONLY #include "util.h
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c route.c

/* * Copyright (c) 1983, 1988, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are
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c hack.objnam.c

/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* hack.objnam.c - version 1.0.2 */ #include "hack.h" #define Sprintf (void) sprintf #define Strcat (void) strcat #define Strcpy
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m saveinr.m

%SAVEINR Write an INRIMAGE format file % % SAVEINR(filename, im) % % Saves the specified image array in a INRIA image format file. % % SEE ALSO: loadinr % % Copyright (c) Peter Corke, 1999 Ma
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c mca.c

/* * linux/arch/i386/kernel/mca.c * Written by Martin Kolinek, February 1996 * * Changes: * * Chris Beauregard July 28th, 1996 * - Fixed up integrated SCSI detection * * Chris Beauregard Au
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h uhci-debug.h

/* * UHCI-specific debugging code. Invaluable when something * goes wrong, but don't get in my face. * * Kernel visible pointers are surrounded in []'s and bus * visible pointers are surrounded i
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c xfs_stats.c

/* * Copyright (c) 2000-2003 Silicon Graphics, Inc. All Rights Reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of version 2 of the GNU Gene
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c mca.c

/* * linux/arch/i386/kernel/mca.c * Written by Martin Kolinek, February 1996 * * Changes: * * Chris Beauregard July 28th, 1996 * - Fixed up integrated SCSI detection * * Chris Beauregard Au
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c snprintf.c

/* * Throughout the book I use snprintf() because it's safer than sprintf(). * But as of the time of this writing, not all systems provide this * function. The function below should only be built
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cpp loadsave.cpp

//******************************************** // 进度 相关函数 // 创建于2000年10月09日 //******************************************** #include "stdio.h" #include "..\gamelib\goldpoint2.h" #include "..\int