代码搜索:singleton
找到约 4,696 项符合「singleton」的源代码
代码结果 4,696
www.eeworm.com/read/273093/10927604
m trapz.m
function z = trapz(x,y,dim)
%梯形积分法.适用于数值函数和光滑性不好的函数.
% z=trapz(x,y),x是表示积分区间的离散化向量;
% y是与x同维数的向量,表示被积函数;
% z返回积分的近似值.
%例 计算exp(-x^2)在[-1 1]上的定积分
% clear;
www.eeworm.com/read/271693/10983672
m sortind.m
function ind = sortind(varargin)
% DESCRIPTION ind = sortind(x,[],dim)
% As sort but keeps only index.
% Calculates the index along dimension of the third argument,
% otherwise along the first non
www.eeworm.com/read/271693/10983724
m minind.m
function ind = minind(varargin)
% DESCRIPTION ind = minind(x,[],dim)
% As min, but keeps only index.
% Calculates the index along dimension of the third argument,
% otherwise along the first non-si
www.eeworm.com/read/271693/10983735
m maxind.m
function ind = maxind(varargin)
% DESCRIPTION ind = maxind(x,[],dim)
% As max but keeps only index.
% Calculates the index along dimension of the third argument,
% otherwise along the first non-sin
www.eeworm.com/read/172061/7074845
m trapz.m
function z = trapz(x,y,dim)
%梯形积分法.适用于数值函数和光滑性不好的函数.
% z=trapz(x,y),x是表示积分区间的离散化向量;
% y是与x同维数的向量,表示被积函数;
% z返回积分的近似值.
%例 计算exp(-x^2)在[-1 1]上的定积分
% clear;
www.eeworm.com/read/152244/7139249
m bodedb.m
function [mag_db,phase,w1] = bodedb(G,w)
% function to compute the magnitude (in dB) and phase of the
% frequency response of a single-input, single-output
% lti system object G. The output
www.eeworm.com/read/448427/7533658
h database.h
#ifndef DATABASE_H_
#define DATABASE_H_
/*
* Class for storing key value pairs
*
* It will use the KadC library and the KadCppApi C++ wrapper around it,
* It implements the singleton interface,
www.eeworm.com/read/448427/7533679
h database.h
#ifndef DATABASE_H_
#define DATABASE_H_
/*
* Class for storing key value pairs
*
* It will use the KadC library and the KadCppApi C++ wrapper around it,
* It implements the singleton interface,
www.eeworm.com/read/444115/7617857
h player.h
/**
* File : Player.h
* Author : Kevin Lynx
* Date : 2007/7/30
*/
#ifndef _PLAYER_H_
#define _PLAYER_H_
#include "Sprite.h"
#include "Singleton.h"
/**
* Player class, implements ou
www.eeworm.com/read/197958/7960821
m trapz.m
function z = trapz(x,y,dim)
%梯形积分法.适用于数值函数和光滑性不好的函数.
% z=trapz(x,y),x是表示积分区间的离散化向量;
% y是与x同维数的向量,表示被积函数;
% z返回积分的近似值.
%例 计算exp(-x^2)在[-1 1]上的定积分
% clear;