代码搜索:singleton

找到约 4,696 项符合「singleton」的源代码

代码结果 4,696
www.eeworm.com/read/273093/10927604

m trapz.m

function z = trapz(x,y,dim) %梯形积分法.适用于数值函数和光滑性不好的函数. % z=trapz(x,y),x是表示积分区间的离散化向量; % y是与x同维数的向量,表示被积函数; % z返回积分的近似值. %例 计算exp(-x^2)在[-1 1]上的定积分 % clear;
www.eeworm.com/read/271693/10983672

m sortind.m

function ind = sortind(varargin) % DESCRIPTION ind = sortind(x,[],dim) % As sort but keeps only index. % Calculates the index along dimension of the third argument, % otherwise along the first non
www.eeworm.com/read/271693/10983724

m minind.m

function ind = minind(varargin) % DESCRIPTION ind = minind(x,[],dim) % As min, but keeps only index. % Calculates the index along dimension of the third argument, % otherwise along the first non-si
www.eeworm.com/read/271693/10983735

m maxind.m

function ind = maxind(varargin) % DESCRIPTION ind = maxind(x,[],dim) % As max but keeps only index. % Calculates the index along dimension of the third argument, % otherwise along the first non-sin
www.eeworm.com/read/172061/7074845

m trapz.m

function z = trapz(x,y,dim) %梯形积分法.适用于数值函数和光滑性不好的函数. % z=trapz(x,y),x是表示积分区间的离散化向量; % y是与x同维数的向量,表示被积函数; % z返回积分的近似值. %例 计算exp(-x^2)在[-1 1]上的定积分 % clear;
www.eeworm.com/read/152244/7139249

m bodedb.m

function [mag_db,phase,w1] = bodedb(G,w) % function to compute the magnitude (in dB) and phase of the % frequency response of a single-input, single-output % lti system object G. The output
www.eeworm.com/read/448427/7533658

h database.h

#ifndef DATABASE_H_ #define DATABASE_H_ /* * Class for storing key value pairs * * It will use the KadC library and the KadCppApi C++ wrapper around it, * It implements the singleton interface,
www.eeworm.com/read/448427/7533679

h database.h

#ifndef DATABASE_H_ #define DATABASE_H_ /* * Class for storing key value pairs * * It will use the KadC library and the KadCppApi C++ wrapper around it, * It implements the singleton interface,
www.eeworm.com/read/444115/7617857

h player.h

/** * File : Player.h * Author : Kevin Lynx * Date : 2007/7/30 */ #ifndef _PLAYER_H_ #define _PLAYER_H_ #include "Sprite.h" #include "Singleton.h" /** * Player class, implements ou
www.eeworm.com/read/197958/7960821

m trapz.m

function z = trapz(x,y,dim) %梯形积分法.适用于数值函数和光滑性不好的函数. % z=trapz(x,y),x是表示积分区间的离散化向量; % y是与x同维数的向量,表示被积函数; % z返回积分的近似值. %例 计算exp(-x^2)在[-1 1]上的定积分 % clear;