代码搜索:sine
找到约 4,270 项符合「sine」的源代码
代码结果 4,270
www.eeworm.com/read/399778/7837373
as sine.as
package gs.easing {
public class Sine {
private static const _HALF_PI:Number = Math.PI / 2;
public static function easeIn (t:Number, b:Number, c:Number, d:Number):Number {
return -c *
www.eeworm.com/read/450088/1672508
as sine.as
/*
Disclaimer for Robert Penner's Easing Equations license:
TERMS OF USE - EASING EQUATIONS
Open source under the BSD License.
Copyright
www.eeworm.com/read/267896/4258413
as sine.as
////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2003-2005 Macromedia, Inc. All Rights Reserved.
// The following is Sample Code and is subject
www.eeworm.com/read/392144/8361215
qsf sine.qsf
# Copyright (C) 1991-2005 Altera Corporation
# Your use of Altera Corporation's design tools, logic functions
# and other software and tools, and its AMPP partner logic
# functions, and any outpu
www.eeworm.com/read/392144/8361219
qpf sine.qpf
# Copyright (C) 1991-2005 Altera Corporation
# Your use of Altera Corporation's design tools, logic functions
# and other software and tools, and its AMPP partner logic
# functions, and any outpu
www.eeworm.com/read/392144/8361244
pin sine.pin
-- Copyright (C) 1991-2005 Altera Corporation
-- Your use of Altera Corporation's design tools, logic functions
-- and other software and tools, and its AMPP partner logic
-- functions, and a
www.eeworm.com/read/392144/8361248
vhd sine.vhd
library ieee;
use ieee.std_logic_1164.all;
use ieee.std_logic_unsigned.all;
entity sine is
port(
clk:in std_logic;
dout:out std_logic_vector(7 downto 0)
);
end entity sine;
architecture
www.eeworm.com/read/392144/8361251
qws sine.qws
[ProjectWorkspace]
ptn_Child1=Frames
[ProjectWorkspace.Frames]
ptn_Child1=ChildFrames
[ProjectWorkspace.Frames.ChildFrames]
ptn_Child1=Document-0
[ProjectWorkspace.Frames.ChildFrames.Document-0]
www.eeworm.com/read/392144/8361262
vwf sine.vwf
/*
WARNING: Do NOT edit the input and output ports in this file in a text
editor if you plan to continue editing the block that represents it in
the Block Editor! File corruption is VERY likely to