代码搜索:saving
找到约 1,242 项符合「saving」的源代码
代码结果 1,242
www.eeworm.com/read/128531/5985735
s sclow.s
/* sclow.S: Low level special syscall handling.
* Basically these are cases where we can completely
* handle the system call without saving any state
* because we know th
www.eeworm.com/read/127781/5996846
s sclow.s
/* sclow.S: Low level special syscall handling.
* Basically these are cases where we can completely
* handle the system call without saving any state
* because we know th
www.eeworm.com/read/121089/6069517
asm fx_twin.asm
;*
;* CW : Character Windows Drivers
;*
;* fx_ega.asm : CSD for IBM version with screen saving
;* (code taken from twin.asm for QC/QB)
;* * DOES NOT INCLUDE "csd_code"
;*******************
www.eeworm.com/read/113536/6127756
asm fx_twin.asm
;*
;* CW : Character Windows Drivers
;*
;* fx_ega.asm : CSD for IBM version with screen saving
;* (code taken from twin.asm for QC/QB)
;* * DOES NOT INCLUDE "csd_code"
;*******************
www.eeworm.com/read/110034/6168460
s sclow.s
/* sclow.S: Low level special syscall handling.
* Basically these are cases where we can completely
* handle the system call without saving any state
* because we know th
www.eeworm.com/read/103192/6220494
asm fx_twin.asm
;*
;* CW : Character Windows Drivers
;*
;* fx_ega.asm : CSD for IBM version with screen saving
;* (code taken from twin.asm for QC/QB)
;* * DOES NOT INCLUDE "csd_code"
;*******************
www.eeworm.com/read/102935/6227046
s sclow.s
/* sclow.S: Low level special syscall handling.
* Basically these are cases where we can completely
* handle the system call without saving any state
* because we know th
www.eeworm.com/read/101015/6261938
asm fx_twin.asm
;*
;* CW : Character Windows Drivers
;*
;* fx_ega.asm : CSD for IBM version with screen saving
;* (code taken from twin.asm for QC/QB)
;* * DOES NOT INCLUDE "csd_code"
;*******************
www.eeworm.com/read/172424/6301706
h int18xxx.h
// INT18XXX.H: saving and restoring registers during interrupt
/*
IMPORTANT: CC8E will AUTOMATICALLY check that vital registers are
saved and restored during interrupt. This applies to:
Gr
www.eeworm.com/read/157453/11704352
cpp hanoi2.cpp
// Towers of Hanoi with state saving in stacks
#include
#include "stack.h"
class Hanoi {
friend void TowersOfHanoi(int);
public:
void TowersOfHanoi(int n, int x,