代码搜索:same
找到约 10,000 项符合「same」的源代码
代码结果 10,000
www.eeworm.com/read/491859/6427832
h imageerrors.h
//ImageErrors.h
#ifndef __ERRORS_H__
#define __ERRORS_H__
#define IMAGELIB_SUCCESS 0
// 文件出错
#define IMAGELIB_FILE_OPEN_ERROR -1
#define IMAGELIB_FILE_CREATION_ERROR -2
#define IMAGELIB_F
www.eeworm.com/read/484859/6575810
h mf_errno.h
//定义错误命令字
#define READER_ERR_BASE_START 0
#define MI_OK 0
#define MI_CHK_OK 0
#define MI_CRC_ZERO 0
#define MI_CR
www.eeworm.com/read/217049/14980853
c complong.c
/* complong.c
lcompare -> addr1 & addr2 increment
lcompare_1 -> addr1 stays same, addr2
All have same...
Entry:
Exit: if OK.
*/
#include
#include
www.eeworm.com/read/217049/14980880
c compbyte.c
/* compbyte.c
bcompare -> addr1 & addr2 increment
bcompare_1 -> addr1 stays same, addr2
All have same...
Entry:
Exit: if OK.
*/
#include
#include
www.eeworm.com/read/217049/14980893
c compword.c
/* compword.c
wcompare -> addr1 & addr2 increment
wcompare_1 -> addr1 stays same, addr2
All have same...
Entry:
Exit: if OK.
*/
#include
#include
www.eeworm.com/read/366702/2866834
c collapse.c
// { dg-options "--std=c++0x" }
template struct same_type;
template struct same_type {};
typedef int & lref;
typedef int const & clref;
typedef int && rref;
www.eeworm.com/read/366702/2866888
c collapse-bug.c
// { dg-options "--std=c++0x" }
template struct same_type;
template struct same_type {};
template
struct S
{
typedef T const (&type)();
};
vo
www.eeworm.com/read/366702/2866893
c decltype-refbug.c
// { dg-options "-std=c++0x" }
// PR c++/33045
int && f ();
template
struct is_same
{
static const bool value = false;
};
template
struct is_same
{
stat
www.eeworm.com/read/289673/8535956
c hal_uart.c
#include "include.h"
//----------------------------------------------------------------------------
// Functions for sending debug strings to a UART. Although the same interfaces
// defined for
www.eeworm.com/read/136824/5848548
nvp luminancediagedgeblit.nvp
/************************************************************************
LuminanceDiagEdgeBlit.nvp
This pixel shader detects and displays edges. It assumes the same
texture is sampled with app