代码搜索:same
找到约 10,000 项符合「same」的源代码
代码结果 10,000
www.eeworm.com/read/366702/2866915
c variadic-ex13.c
// { dg-options "-std=gnu++0x" }
template struct is_same {
static const bool value = false;
};
template struct is_same {
static const bool value = true;
www.eeworm.com/read/366702/2866961
c decltype5.c
// { dg-do "compile" }
// { dg-options "-std=gnu++0x" }
template
struct is_same
{
static const bool value = false;
};
template
struct is_same
{
static
www.eeworm.com/read/207509/15269747
h myset.h
#ifndef MY_SET_H
#define MY_SET_H
#include "myafx.h"
#include "MyHash.h"
// Set
// The sets with same values has a same handler
typedef struct MySet {
size_t size; // char size of the s
www.eeworm.com/read/378188/9242625
f correct.f
Subroutine correct( nmult, linc, hash )
! -------------------------------------------------------------------
! --- 'correct' does the same address calculation as done in the
! code to be ti
www.eeworm.com/read/136824/5848554
nvp luminancesensitivediagedgeblit.nvp
/************************************************************************
LuminanceSensitiveDiagEdgeBlit.nvp
This pixel shader detects and displays edges. It assumes the same
texture is sampled
www.eeworm.com/read/339446/3308848
readme
The interview example shows the same model and selection being shared
between three different views.
www.eeworm.com/read/178619/9390456
fed artxdemo.fed
;## ARM Linker, RVCT3.0 [Build 934]: Last Updated: Sat May 06 14:21:29 2006
;VERSION 0.2
;FILE artxdemo.o
_Z10SystemInitv
www.eeworm.com/read/364891/9889061
h mf_errno.h
//定义错误命令字
#define READER_ERR_BASE_START 0
#define MI_OK 0
#define MI_CHK_OK 0
#define MI_CRC_ZERO 0
#define MI_CR
www.eeworm.com/read/309382/13673122
h imageerrors.h
// ImageErrors.h
#ifndef __IMAGEERRORS_H__
#define __IMAGEERRORS_H__
#define GL_SUCCESS 0
// File errors
#define GL_FILE_OPEN_ERROR -1
#define GL_FILE_CREATION_ERROR -2
#define GL_FILE_WR
www.eeworm.com/read/141231/5775299
js zh_cn.js
// Simplified Chinese lang variables contributed by cube316 (cube316@etang.com)
tinyMCELang['lang_bold_desc'] = '粗体';
tinyMCELang['lang_italic_desc'] = '斜体';
tinyMCELang['lang_underline_desc'] =