代码搜索:richedit
找到约 1,124 项符合「richedit」的源代码
代码结果 1,124
www.eeworm.com/read/198979/7898230
h stdafx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
// Change th
www.eeworm.com/read/398647/7932463
~pas talk.~pas
unit Talk;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ComCtrls, StdCtrls, ExtCtrls;
type
TfrmTalk = class(TForm)
ListView
www.eeworm.com/read/398647/7932542
~pas room.~pas
unit Room;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ComCtrls, StdCtrls, ExtCtrls;
type
TfrmRoom = class(TForm)
ListView
www.eeworm.com/read/244453/12864094
cpp privatemsgdlg.cpp
// PrivateMsgDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ChatClient.h"
#include "PrivateMsgDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_F
www.eeworm.com/read/243118/12961235
clw c_minus.clw
; CLW file contains information for the MFC ClassWizard
[General Info]
Version=1
LastClass=CMyEditCtrl
LastTemplate=CRichEditCtrl
NewFileInclude1=#include "stdafx.h"
NewFileInclude2=#include "
www.eeworm.com/read/143026/5760875
cpp privatemsgdlg.cpp
// PrivateMsgDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ChatClient.h"
#include "PrivateMsgDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_F
www.eeworm.com/read/481854/6631674
cpp conflictdialog.cpp
// ConflictDialog.cpp : 实现文件
//
#include "stdafx.h"
#include "ST3901070422.h"
#include "ConflictDialog.h"
// CConflictDialog 对话框
IMPLEMENT_DYNAMIC(CConflictDialog, CDialog)
CConflictD
www.eeworm.com/read/130128/14207602
clw sort_compare.clw
; CLW file contains information for the MFC ClassWizard
[General Info]
Version=1
LastClass=CSort_compareDlg
LastTemplate=CDialog
NewFileInclude1=#include "stdafx.h"
NewFileInclude2=#include "s
www.eeworm.com/read/125068/14514952
h nodefont.h
#pragma once
// CNodeFont
class CNodeFont : public CFontDialog
{
DECLARE_DYNAMIC(CNodeFont)
public:
CNodeFont(LPLOGFONT lplfInitial = NULL,
DWORD dwFlags = CF_EFFECTS | CF_SCREENFO
www.eeworm.com/read/217256/14972646
h stdafx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
// Change th