代码搜索:rendering
找到约 3,212 项符合「rendering」的源代码
代码结果 3,212
www.eeworm.com/read/368386/2817945
in config.in
#
# drm device configuration
#
# This driver provides support for the
# Direct Rendering Infrastructure (DRI) in XFree86 4.0 (old version).
#
tristate ' 3dfx Banshee/Voodoo3+' CONFIG_DRM40_TDFX
tris
www.eeworm.com/read/350657/3121452
in config.in
#
# drm device configuration
#
# This driver provides support for the
# Direct Rendering Infrastructure (DRI) in XFree86 4.0 (old version).
#
tristate ' 3dfx Banshee/Voodoo3+' CONFIG_DRM40_TDFX
tris
www.eeworm.com/read/350657/3121959
in config.in
#
# drm device configuration
#
# This driver provides support for the
# Direct Rendering Infrastructure (DRI) in XFree86 4.0 (old version).
#
tristate ' 3dfx Banshee/Voodoo3+' CONFIG_DRM40_TDFX
tris
www.eeworm.com/read/264095/4295337
in config.in
#
# drm device configuration
#
# This driver provides support for the
# Direct Rendering Infrastructure (DRI) in XFree86 4.0 (old version).
#
tristate ' 3dfx Banshee/Voodoo3+' CONFIG_DRM40_TDFX
tris
www.eeworm.com/read/161121/5558962
in config.in
#
# drm device configuration
#
# This driver provides support for the
# Direct Rendering Infrastructure (DRI) in XFree86 4.0 (old version).
#
tristate ' 3dfx Banshee/Voodoo3+' CONFIG_DRM40_TDFX
tris
www.eeworm.com/read/369274/9657180
changelog
2008-06-26 meld-1.2
=======================
* Improve tab rendering (Kai Willadsen)
* Speedup folder comparison massively for large directories.
* Fix crasher i18n bug (Kai Willadsen)
* UI twe
www.eeworm.com/read/353746/10421491
in pangocairo.pc.in
prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@
Name: Pango Cairo
Description: Cairo rendering support for Pango
Version: @VERSION@
Requires: pango cairo @PKGCONFIG_
www.eeworm.com/read/454544/7387616
h mesh.h
#ifndef MESH_H
#define MESH_H
#include
#include
#include "fixed.h"
//Structure to hold the optimized mesh data for rendering
struct FixedMesh
{
GLshort indexCounte
www.eeworm.com/read/454544/7387678
h mesh.h
#ifndef MESH_H
#define MESH_H
#include
#include
#include "fixed.h"
//Structure to hold the optimized mesh data for rendering
struct FixedMesh
{
GLushort indexCount
www.eeworm.com/read/138861/13207065
h wma.h
// a class which implements the rendering of a wma file
// wma version 8 or below is supported
// wma version 9 non-professional is supported
#ifndef _WMA_H
#define _WMA_H
#include
#include