代码搜索:rendering
找到约 3,212 项符合「rendering」的源代码
代码结果 3,212
www.eeworm.com/read/161121/5558890
in config.in
#
# drm device configuration
#
# This driver provides support for the
# Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
#
tristate ' 3dfx Banshee/Voodoo3+' CONFIG_DRM_TDFX
#trista
www.eeworm.com/read/195484/8150898
c pangoft2-render.c
/* Pango
* pangoft2-render.c: Rendering routines to FT_Bitmap objects
*
* Copyright (C) 2004 Red Hat Software
* Copyright (C) 2000 Tor Lillqvist
*
* This library is free software; you can redist
www.eeworm.com/read/270032/11051141
h zrendv10.h
/*
Z Buffer Rendering Program Version 10, 02/12/96
Copyright Raghu Karinthi, West Virginia University
*/
#include
#include
#include
#include
www.eeworm.com/read/414518/11109660
c hiddenline.c
/* hiddenline.c - by Tom McReynolds, SGI */
/* Line Rendering: Hidden line techniques */
#include "glut.h"
#include
#include
/*
** Create a single component texture map
*/
GLf
www.eeworm.com/read/202497/15381205
cpp table_layout.cpp
/*
* This file is part of the HTML rendering engine for KDE.
*
* Copyright (C) 2002 Lars Knoll (knoll@kde.org)
* (C) 2002 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003 Apple Compu
www.eeworm.com/read/190043/8449608
html dyn_grid.html
DHTML Grid samples. dhtmlXGrid - Using Grid API - Smart Rendering
www.eeworm.com/read/386300/8757138
h tetrislib.h
#ifndef TETRISLIB_H
#define TETRISLIB_H
// Call tetris_init at startup
void tetris_init(void);
// Call the handler with 100 Hz, for game update and graphics rendering
void tetris_hand
www.eeworm.com/read/376170/9328016
cpp imagehandler.cpp
/*
*
* imagehandler.cpp
*
* the stone rendering part has been coded by Marin Ferecatu - thanks, good job!
*
*/
#include "defines.h"
#include "imagehandler.h"
#include "icons.h"
#include "qglobal.h"
www.eeworm.com/read/147766/5724773
in config.in
#
# drm device configuration
#
# This driver provides support for the
# Direct Rendering Infrastructure (DRI) in XFree86 4.0 (old version).
#
tristate ' 3dfx Banshee/Voodoo3+' CONFIG_DRM40_TDFX
tris
www.eeworm.com/read/136786/5865328
in config.in
#
# drm device configuration
#
# This driver provides support for the
# Direct Rendering Infrastructure (DRI) in XFree86 4.0 (old version).
#
tristate ' 3dfx Banshee/Voodoo3+' CONFIG_DRM40_TDFX
tris