代码搜索:rendering
找到约 3,212 项符合「rendering」的源代码
代码结果 3,212
www.eeworm.com/read/350980/3112923
json column-data.json
[{
task:'ColumnTree Example',
duration:'3 hours',
user:'',
uiProvider:'col',
cls:'master-task',
iconCls:'task-folder',
children:[{
task:'Abstract rendering
www.eeworm.com/read/195484/8150288
sgml x-fonts.sgml
Deprecated X font backend
Font handling and rendering with the deprecated X font backend
www.eeworm.com/read/270032/11051137
zrendv10announce
This document describes the Z bufffer based rendering program
developed at the West Virginia University. The key features of this
program are:
(a) Reads a variant of the standard Neutral File Format
www.eeworm.com/read/184417/9101715
html logicop.html
NAME
glLogicOp - specify a logical pixel operation for color
index rendering
C SPECIFICATION
www.eeworm.com/read/184417/9102514
html fgllogicop.html
NAME
fglLogicOp - specify a logical pixel operation for color
index rendering
FORTRAN SPECIFICATION
www.eeworm.com/read/353986/10400432
pas unit1.pas
{: Demo of the TGLPoints component.
The component is specialized in rendering large numbers of points,
with ability to adjust point style (from fast square point to smooth
round point
www.eeworm.com/read/418779/10900348
txt 5319.txt
Rule:
--
Sid:
5319
--
Summary:
This event is generated when an attempt is made to exploit a known vulnerability in Microsoft Windows systems via the graphics rendering engine. Specifically, this eve
www.eeworm.com/read/418779/10924845
txt 5318.txt
Rule:
--
Sid:
5318
--
Summary:
This event is generated when an attempt is made to exploit a known vulnerability in Microsoft Windows systems via the graphics rendering engine.
--
Impact:
A successf
www.eeworm.com/read/120251/6075676
cg example_celshading.cg
/* Cel shading vertex program for single-pass rendering
In this program, we want to calculate the diffuse and specular
ramp components, and the edge factor (for doing simple outlining)
F
www.eeworm.com/read/113165/6137584
cg example_celshading.cg
/* Cel shading vertex program for single-pass rendering
In this program, we want to calculate the diffuse and specular
ramp components, and the edge factor (for doing simple outlining)
F