代码搜索:rectangle

找到约 10,000 项符合「rectangle」的源代码

代码结果 10,000
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java rectangle.java

/** * 文件注释,说明本文件的主要功能 */ package chapter2; /** * 版本注释,说明文件的版本信息 */ import java.util.* ; public class Rectangle //根据约定Java类明通常以大写字母开头 { int length = 0; //声明矩形的长度属性 int wight = 0
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java rectangle.java

public class Rectangle { public int width = 0; public int height = 0; public Point origin; // four constructors public Rectangle() { origin = new Point(0, 0); } public Re
www.eeworm.com/read/287209/4025587

java rectangle.java

/* * This example requires no changes from the 1.0 version. You can * find the 1.0 version in ../example/Rectangle.java. */
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java rectangle.java

public class Rectangle { public int width = 0; public int height = 0; public Point origin; // four constructors public Rectangle() { origin = new Point(0, 0); } public Re
www.eeworm.com/read/287209/4025631

java rectangle.java

public class Rectangle { public int width = 0; public int height = 0; public Point origin; // four constructors public Rectangle() { origin = new Point(0, 0); } public Re
www.eeworm.com/read/287209/4025655

java rectangle.java

public class Rectangle { public int width = 0; public int height = 0; public Point origin; // four constructors public Rectangle() { origin = new Point(0, 0); } public Re
www.eeworm.com/read/286193/4041454

cpp rectangle.cpp

// Exercise 17.12: Rectangle.cpp // Rectangle class member-function definitions. #include // required to perform C++-style stream I/O #include // required for the sqrt functio
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h rectangle.h

// Exercise 17.12: Rectangle.h // Rectangle class derived from TwoDimensionalShape. #ifndef RECTANGLE_H #define RECTANGLE_H #include "TwoDimensionalShape.h" // TwoDimensionalShape class clas
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h rectangle.h

/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / /
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h rectangle.h

//Begin of Rectangle.h class Point //基类声明 { public: void InitP(float xx=0, float yy=0) {X=xx;Y=yy;} void Move(float xOff, float yOff) {X+=xOff;Y+=yOff;} float GetX() {return X;} float GetY(