代码搜索:rectangle

找到约 10,000 项符合「rectangle」的源代码

代码结果 10,000
www.eeworm.com/read/162016/10345699

txt 和生成jpeg等图形一样啊,但要用gd1.8以上版本,给你个例子.txt

作者:agun 日期:2000-07-25 15:35:50
www.eeworm.com/read/328896/12996192

h graphics.h

// --------------------- Header file for graphics.c ---------------------------- #ifndef __GRAPHICS__ #define __GRAPHICS__ // Information for drawing a rectangle struct RectInfo { uint8 X0,Y0
www.eeworm.com/read/318327/13481409

java rectangledemo1.java

// 例2.1.2 RectangleDemo1.java class Rectangle // 长方形类 { double length; double width; public double getPerimeter() // 求周长 { return (length+width)*2; }
www.eeworm.com/read/318327/13481410

java rectangledemo2.java

// 例2.1.3 RectangleDemo2.java class Rectangle // 长方形类 { private double length; // 将成员变量都定义为私有的 private double width; /* 由于变量是私有的,因而我们只能增加额外的接口来实现对类内部私有成员访问,在这里我们需要增加两类公有方法:一类用来获取私
www.eeworm.com/read/125054/6034475

java areatest.java

/** * ======================================== * JFreeReport : a free Java report library * ======================================== * * Project Info: http://www.object-refinery.com/jfreere
www.eeworm.com/read/111705/6152400

java areatest.java

/** * ======================================== * JFreeReport : a free Java report library * ======================================== * * Project Info: http://www.object-refinery.com/jfreereport/
www.eeworm.com/read/111699/6152837

java boundsalignment.java

/** * ======================================== * JFreeReport : a free Java report library * ======================================== * * Project Info: http://www.jfree.org/jfreereport/index
www.eeworm.com/read/347151/11687662

c gamesnake.c

/* \\\|/// \\ - - // ( @ @ ) +---------------------oOOo-(_)-oOOo-------------------------+ | 智林STM32开
www.eeworm.com/read/250986/12371270

txt 和生成jpeg等图形一样啊,但要用gd1.8以上版本,给你个例子.txt

作者:agun 日期:2000-07-25 15:35:50
www.eeworm.com/read/266594/11218179

java rectanglelayer.java

package src; import java.io.IOException; import java.util.Random; import javax.microedition.lcdui.Image; import javax.microedition.lcdui.game.LayerManager; import javax.microedition.lcdui.game.