代码搜索:rectangle
找到约 10,000 项符合「rectangle」的源代码
代码结果 10,000
www.eeworm.com/read/162016/10345699
txt 和生成jpeg等图形一样啊,但要用gd1.8以上版本,给你个例子.txt
作者:agun
日期:2000-07-25 15:35:50
www.eeworm.com/read/328896/12996192
h graphics.h
// --------------------- Header file for graphics.c ----------------------------
#ifndef __GRAPHICS__
#define __GRAPHICS__
// Information for drawing a rectangle
struct RectInfo
{
uint8 X0,Y0
www.eeworm.com/read/318327/13481409
java rectangledemo1.java
// 例2.1.2 RectangleDemo1.java
class Rectangle // 长方形类
{
double length;
double width;
public double getPerimeter() // 求周长
{
return (length+width)*2;
}
www.eeworm.com/read/318327/13481410
java rectangledemo2.java
// 例2.1.3 RectangleDemo2.java
class Rectangle // 长方形类
{
private double length; // 将成员变量都定义为私有的
private double width;
/* 由于变量是私有的,因而我们只能增加额外的接口来实现对类内部私有成员访问,在这里我们需要增加两类公有方法:一类用来获取私
www.eeworm.com/read/125054/6034475
java areatest.java
/**
* ========================================
* JFreeReport : a free Java report library
* ========================================
*
* Project Info: http://www.object-refinery.com/jfreere
www.eeworm.com/read/111705/6152400
java areatest.java
/**
* ========================================
* JFreeReport : a free Java report library
* ========================================
*
* Project Info: http://www.object-refinery.com/jfreereport/
www.eeworm.com/read/111699/6152837
java boundsalignment.java
/**
* ========================================
* JFreeReport : a free Java report library
* ========================================
*
* Project Info: http://www.jfree.org/jfreereport/index
www.eeworm.com/read/347151/11687662
c gamesnake.c
/*
\\\|///
\\ - - //
( @ @ )
+---------------------oOOo-(_)-oOOo-------------------------+
| 智林STM32开
www.eeworm.com/read/250986/12371270
txt 和生成jpeg等图形一样啊,但要用gd1.8以上版本,给你个例子.txt
作者:agun
日期:2000-07-25 15:35:50
www.eeworm.com/read/266594/11218179
java rectanglelayer.java
package src;
import java.io.IOException;
import java.util.Random;
import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.LayerManager;
import javax.microedition.lcdui.game.