代码搜索:queue

找到约 10,000 项符合「queue」的源代码

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class queue.class

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java queue.java

package circularQueue; public interface Queue { public void insert(Object obj); public boolean isEmpty(); public boolean isFull(); public Object remove(); public Object getRear(); pub
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h queue.h

/* 请修改这些队列函数,以适应循环链表 可考虑删去 front 或 rear 除此之外,还可以考虑函数的返回值是否恰当 */ typedef struct Node *PNode; struct Node // 结点结构 { DataType info; PNode link; }; struct LinkQueue
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h queue.h

// ============================================================================ // Data Structures For Game Programmers // Ron Penton // Queue.h // This file holds the two queue implementations.
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h queue.h

//队列的类型定义 #ifndef _MY_QUEUE_H_ #define _MY_QUEUE_H_ #define MAXQSIZE 100 //最大队列长度 struct SqQueue { BiTNode* base[MAXQSIZE]; // 动态分配存储空间 int front; // 头指针,若队列不空,指向队列头
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h queue.h

// Fig. 15.12: queue.h // Queue class template definition // Derived from class List #ifndef QUEUE_H #define QUEUE_H #include "list.h" template< class QUEUETYPE > class Queue: private List
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h queue.h

// QUEUE.H // Definition of class Queue #ifndef QUEUE_H #define QUEUE_H #include #include #include "queuend.h" using std::cout; template class Queue { pu
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java queue.java

package animation; import java.awt.*; import animation.VisualElement; //import math.Vector; import java.util.Vector; /** This class handles queues on the network. Each queue corrseponds to a
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o queue.o

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h queue.h

#include struct Circle { int InitX; int InitY; int InitR; }; class HQueue{ //define classes of Cycle Queue public: HQueue(int = 4); ~HQueue(