代码搜索:quake3

找到约 41 项符合「quake3」的源代码

代码结果 41
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buildrelease

#!/bin/zsh APPNAME="Quake3" PACKAGENAME= Quake3 (cd $OMNI_SOURCE_ROOT; ./Build Quake3 install) rm -rf "/tmp/$APPNAME" mkdir "/tmp/$APPNAME" cp "Read Me.rtf" "/tmp/$APPNAME" cd /Users/Sh
www.eeworm.com/read/166734/5473704

buildrelease

#!/bin/zsh APPNAME="Quake3" PACKAGENAME= Quake3 (cd $OMNI_SOURCE_ROOT; ./Build Quake3 install) rm -rf "/tmp/$APPNAME" mkdir "/tmp/$APPNAME" cp "Read Me.rtf" "/tmp/$APPNAME" cd /Users/Sh
www.eeworm.com/read/148721/5709961

game makefile.game

# # Quake3 Unix Game Makefile # # GNU Make required # ### ### These paths are where you probably want to change things ### #The main Quake3 directory BDIR=.. #This is the game dir GAM
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game makefile.game

# # Quake3 Unix Game Makefile # # GNU Make required # ### ### These paths are where you probably want to change things ### #The main Quake3 directory BDIR=.. #This is the game dir GAM
www.eeworm.com/read/321392/13407687

cpp cbsplevel.cpp

/* Class Name: CBspLevel. Created by: Allen Sherrod (Programming Ace of www.UltimateGameProgramming.com). Description: This class represents a Quake3 3D map
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h cbsplevel.h

/* Class Name: CBspLevel. Created by: Allen Sherrod (Programming Ace of www.UltimateGameProgramming.com). Description: This class represents a Quake3 3D map
www.eeworm.com/read/321392/13407694

txt readme.txt

BSP Loader Demo. Created by the Programming Ace. www.UltimateGameProgramming.com Description: In this demo we will be loading a Quake3 map into the application. This demo will simple
www.eeworm.com/read/120251/6075378

cfg quake3settings.cfg

Pak0Location: /usr/local/games/quake3/baseq3/pak0.pk3 Map: maps/q3dm3.bsp
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cfg quake3settings.cfg

Pak0Location: /usr/local/games/quake3/baseq3/pak0.pk3 Map: maps/q3dm3.bsp