代码搜索:pointers

找到约 4,056 项符合「pointers」的源代码

代码结果 4,056
www.eeworm.com/read/233448/4684723

c fnptr-by-value-1_main.c

/* Test passing function pointers. */ extern void fnptr_by_value_1_x (void); extern void exit (int); int fails; int main () { fnptr_by_value_1_x (); exit (0); }
www.eeworm.com/read/229812/4739111

c except03.c

#include "fail.h" // 94/08/05 -- J.W.Welch -- disabled for medium model (need to upgrade // typesig for function pointers) #include #include int
www.eeworm.com/read/229812/4752967

asm intasm.asm

; INTASM.ASM ; Demonstrates calling interrupt not natively supported by CauseWay ; that uses segment:offset pointers. ; Assembly language version, C version is INTC.C .MODEL MEDIUM .STACK 400H
www.eeworm.com/read/209559/4960104

debug kconfig.debug

menu "Kernel hacking" source "lib/Kconfig.debug" # RMK wants arm kernels compiled with frame pointers so hardwire this to y. # If you know what you are doing and are willing to live without stack #
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debug kconfig.debug

menu "Kernel hacking" source "lib/Kconfig.debug" # RMK wants arm kernels compiled with frame pointers so hardwire this to y. # If you know what you are doing and are willing to live without stack #
www.eeworm.com/read/201007/5061753

svn-base resample.c.svn-base

// a52_resample_init should find the requested converter (from type flags -> // given number of channels) and set up some function pointers... // a52_resample() should do the conversion. #include "
www.eeworm.com/read/195280/5113648

i playerc.i

%module playerc %{ #include "playerc.h" %} %include "typemaps.i" // Special rules for functions that return multiple results via pointers // For playerc_simulation_get_pose2d() %apply double *OUT
www.eeworm.com/read/191809/5161981

s exprbug.s

.space $TEXT$ .subspa $CODE$ .align 8 .export icode,data icode: .proc .callinfo frame=0,no_calls .entry bv,n 0(2) .exit nop .procend ; ; FIRST, argv array of pointers to a
www.eeworm.com/read/190682/5171296

s exprbug.s

.space $TEXT$ .subspa $CODE$ .align 8 .export icode,data icode: .proc .callinfo frame=0,no_calls .entry bv,n 0(2) .exit nop .procend ; ; FIRST, argv array of pointers to a
www.eeworm.com/read/190666/5174287

c koenig5.c

// To find function pointers in Koenig lookup is ok as long as we only find one. namespace A{ void foo(); // ERROR - struct X{}; void (*bar)(X*)=0; } using A::X; void (*foo)(X*)=0;