代码搜索:pointers
找到约 4,056 项符合「pointers」的源代码
代码结果 4,056
www.eeworm.com/read/457902/7315744
c names3.c
// names3.c -- use pointers and malloc()
#include
#include // for strcpy(), strlen()
#include // for malloc(), free()
struct namect {
char * fname; // u
www.eeworm.com/read/452695/7436451
c program7_12.c
/* Program 7.12 Arrays of Pointers to Strings */
#include
const size_t BUFFER_LEN = 512; /* Size of input buffer */
int main(void)
{
char buffer[BUFFER_LEN];
www.eeworm.com/read/449530/7501275
c names3.c
// names3.c -- use pointers and malloc()
#include
#include // for strcpy(), strlen()
#include // for malloc(), free()
struct namect {
char * fname; // u
www.eeworm.com/read/296805/8076284
c parray.c
/* parray.c: Illustrates arrays & pointers */
#include
int min(int* nums, int size) // or int nums[]
{
int* end = nums + size; // past the end
int small = *nums;
printf(
www.eeworm.com/read/245818/12779276
c names3.c
// names3.c -- use pointers and malloc()
#include
#include // for strcpy(), strlen()
#include // for malloc(), free()
struct namect {
char * fname; // u
www.eeworm.com/read/244097/12888233
c resample.c
// a52_resample_init should find the requested converter (from type flags ->
// given number of channels) and set up some function pointers...
// a52_resample() should do the conversion.
#include "
www.eeworm.com/read/140545/13076834
h nobloat.h
//: C05:Nobloat.h
// Shares code for storing pointers in a Stack
#ifndef NOBLOAT_H
#define NOBLOAT_H
#include
#include
#include
// The primary template
template
www.eeworm.com/read/323757/13321506
c resample.c
// a52_resample_init should find the requested converter (from type flags ->
// given number of channels) and set up some function pointers...
// a52_resample() should do the conversion.
#include "
www.eeworm.com/read/136959/13350985
c fpswitch.c
/*
** FPSWITCH.C - Demonstrates using function pointers in lieu of switches
*/
#include /* for NULL */
/* Declare your functions here */
char *cpfunc1(int);
char *cpfunc2(int);
www.eeworm.com/read/319472/13451300
c names3.c
// names3.c -- use pointers and malloc()
#include
#include // for strcpy(), strlen()
#include // for malloc(), free()
struct namect {
char * fname; // u