代码搜索:pointers
找到约 4,056 项符合「pointers」的源代码
代码结果 4,056
www.eeworm.com/read/359581/10135284
c names3.c
// names3.c -- use pointers and malloc()
#include
#include // for strcpy(), strlen()
#include // for malloc(), free()
struct namect {
char * fname; // u
www.eeworm.com/read/357659/10203834
c blockprocess.c
#include "tt.h"
// Place the audio processing algorith here. The input and output are given
// as unsigned integer pointers.
void processBlock(unsigned int *block_ptr)
{
int i;
float t
www.eeworm.com/read/357659/10203877
c blockprocess.c
#include "tt.h"
// Place the audio processing algorith here. The input and output are given
// as unsigned integer pointers.
void processBlock(unsigned int *block_ptr)
{
int i;
float t
www.eeworm.com/read/357659/10203930
c blockprocess.c
#include "tt.h"
// Place the audio processing algorith here. The input and output are given
// as unsigned integer pointers.
void processBlock(unsigned int *block_ptr)
{
int i;
float t
www.eeworm.com/read/356874/10219864
c names3.c
// names3.c -- use pointers and malloc()
#include
#include // for strcpy(), strlen()
#include // for malloc(), free()
struct namect {
char * fname; // u
www.eeworm.com/read/279032/10479090
htm mi29.htm
More Effective C++ | Item 29: Reference counting Back to Item 28: Smart pointers
Continue to Item 30: Proxy classes
Item 29: Reference counting.
Reference counting is a technique that allows multiple
www.eeworm.com/read/279032/10479102
htm mi27.htm
More Effective C++ | Item 27: Requiring or prohibiting heap-based objects Back to Item 26: Limiting the number of objects of a class
Continue to Item 28: Smart pointers
Item 27: Requiring or prohibit
www.eeworm.com/read/352960/10486784
c resample.c
// a52_resample_init should find the requested converter (from type flags ->
// given number of channels) and set up some function pointers...
// a52_resample() should do the conversion.
#include "
www.eeworm.com/read/351740/10614117
f90 velo.f90
MODULE VELO
! Module computes the velocity flux terms, baroclinic torque correction terms, and performs the CFL Check
USE PRECISION_PARAMETERS
USE GLOBAL_CONSTANTS
USE MESH_POINTERS
IMPLICIT NONE
www.eeworm.com/read/421785/10698848
c names3.c
// names3.c -- use pointers and malloc()
#include
#include // for strcpy(), strlen()
#include // for malloc(), free()
struct namect {
char * fname; // u