代码搜索:pointers

找到约 4,056 项符合「pointers」的源代码

代码结果 4,056
www.eeworm.com/read/359581/10135284

c names3.c

// names3.c -- use pointers and malloc() #include #include // for strcpy(), strlen() #include // for malloc(), free() struct namect { char * fname; // u
www.eeworm.com/read/357659/10203834

c blockprocess.c

#include "tt.h" // Place the audio processing algorith here. The input and output are given // as unsigned integer pointers. void processBlock(unsigned int *block_ptr) { int i; float t
www.eeworm.com/read/357659/10203877

c blockprocess.c

#include "tt.h" // Place the audio processing algorith here. The input and output are given // as unsigned integer pointers. void processBlock(unsigned int *block_ptr) { int i; float t
www.eeworm.com/read/357659/10203930

c blockprocess.c

#include "tt.h" // Place the audio processing algorith here. The input and output are given // as unsigned integer pointers. void processBlock(unsigned int *block_ptr) { int i; float t
www.eeworm.com/read/356874/10219864

c names3.c

// names3.c -- use pointers and malloc() #include #include // for strcpy(), strlen() #include // for malloc(), free() struct namect { char * fname; // u
www.eeworm.com/read/279032/10479090

htm mi29.htm

More Effective C++ | Item 29: Reference counting Back to Item 28: Smart pointers Continue to Item 30: Proxy classes Item 29: Reference counting. Reference counting is a technique that allows multiple
www.eeworm.com/read/279032/10479102

htm mi27.htm

More Effective C++ | Item 27: Requiring or prohibiting heap-based objects Back to Item 26: Limiting the number of objects of a class Continue to Item 28: Smart pointers Item 27: Requiring or prohibit
www.eeworm.com/read/352960/10486784

c resample.c

// a52_resample_init should find the requested converter (from type flags -> // given number of channels) and set up some function pointers... // a52_resample() should do the conversion. #include "
www.eeworm.com/read/351740/10614117

f90 velo.f90

MODULE VELO ! Module computes the velocity flux terms, baroclinic torque correction terms, and performs the CFL Check USE PRECISION_PARAMETERS USE GLOBAL_CONSTANTS USE MESH_POINTERS IMPLICIT NONE
www.eeworm.com/read/421785/10698848

c names3.c

// names3.c -- use pointers and malloc() #include #include // for strcpy(), strlen() #include // for malloc(), free() struct namect { char * fname; // u