代码搜索:pointers

找到约 4,056 项符合「pointers」的源代码

代码结果 4,056
www.eeworm.com/read/190666/5175425

c 900519_06.c

// g++ 1.37.1 bug 900519_06 // g++ allows the type given in an invocation of operator new to be a // reference type. // Since pointers to reference types are illegal, the required return type // fro
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c 900215_02.c

// g++ 1.36.1 bug 900215_02 // g++ allows global objects (which happen to be pointers to members of some // class X) to be dereferenced without prefix object specifications within // member function
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c eb75.c

// Build don't link: int*& foo (int const *& x) { return const_cast (x); } /* If the references in this example are changed to pointers (change all `&''s to `*'), no warnings result. I thi
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c builtin-prefetch-3.c

/* Test that __builtin_prefetch does no harm. Prefetch data using a variety of storage classes and address expressions with volatile variables and pointers. */ int glob_int_arr[100]; int glob
www.eeworm.com/read/181202/5278015

c sfghash.c

/* * * sfghash.c * * Generic hash table library. * * This hash table maps unique keys to void data pointers. * * Features: * 1) Keys may be ascii strings of variable size, or * fixed leng
www.eeworm.com/read/180137/5288770

changelog

xlHtml ChangeLog 0.4.9.4 *Fixed some memory leaks *Increased file name limit to 256 characters 0.4.9.3 03/19/02 *Began code modularization *Changed pointers to xlhtml web site 0.4.9.2 03
www.eeworm.com/read/178232/5317725

c sfghash.c

/* * * sfghash.c * * Generic hash table library. * * This hash table maps unique keys to void data pointers. * * Features: * 1) Keys may be ascii strings of variable size, or * fixed leng
www.eeworm.com/read/175482/5344349

cpp 000.cpp

///////////////////////////////////////////////////////////////////// // Mapper 0 void NES_mapper0::Reset() { // set CPU bank pointers if(num_8k_ROM_banks > 2) { set_CPU_banks(0,1,2
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cpp 007.cpp

///////////////////////////////////////////////////////////////////// // Mapper 7 void NES_mapper7::Reset() { // set CPU bank pointers set_CPU_banks(0,1,2,3); } void NES_mapper7::Memory
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cpp 003.cpp

///////////////////////////////////////////////////////////////////// // Mapper 3 void NES_mapper3::Reset() { // set CPU bank pointers if(num_8k_ROM_banks > 2) { set_CPU_banks(0,1,2