代码搜索:pointers
找到约 4,056 项符合「pointers」的源代码
代码结果 4,056
www.eeworm.com/read/190666/5175425
c 900519_06.c
// g++ 1.37.1 bug 900519_06
// g++ allows the type given in an invocation of operator new to be a
// reference type.
// Since pointers to reference types are illegal, the required return type
// fro
www.eeworm.com/read/190666/5175435
c 900215_02.c
// g++ 1.36.1 bug 900215_02
// g++ allows global objects (which happen to be pointers to members of some
// class X) to be dereferenced without prefix object specifications within
// member function
www.eeworm.com/read/190666/5176035
c eb75.c
// Build don't link:
int*& foo (int const *& x)
{
return const_cast (x);
}
/*
If the references in this example are changed to pointers (change
all `&''s to `*'), no warnings result.
I thi
www.eeworm.com/read/190666/5178325
c builtin-prefetch-3.c
/* Test that __builtin_prefetch does no harm.
Prefetch data using a variety of storage classes and address
expressions with volatile variables and pointers. */
int glob_int_arr[100];
int glob
www.eeworm.com/read/181202/5278015
c sfghash.c
/*
*
* sfghash.c
*
* Generic hash table library.
*
* This hash table maps unique keys to void data pointers.
*
* Features:
* 1) Keys may be ascii strings of variable size, or
* fixed leng
www.eeworm.com/read/180137/5288770
changelog
xlHtml ChangeLog
0.4.9.4
*Fixed some memory leaks
*Increased file name limit to 256 characters
0.4.9.3 03/19/02
*Began code modularization
*Changed pointers to xlhtml web site
0.4.9.2 03
www.eeworm.com/read/178232/5317725
c sfghash.c
/*
*
* sfghash.c
*
* Generic hash table library.
*
* This hash table maps unique keys to void data pointers.
*
* Features:
* 1) Keys may be ascii strings of variable size, or
* fixed leng
www.eeworm.com/read/175482/5344349
cpp 000.cpp
/////////////////////////////////////////////////////////////////////
// Mapper 0
void NES_mapper0::Reset()
{
// set CPU bank pointers
if(num_8k_ROM_banks > 2)
{
set_CPU_banks(0,1,2
www.eeworm.com/read/175482/5344369
cpp 007.cpp
/////////////////////////////////////////////////////////////////////
// Mapper 7
void NES_mapper7::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
}
void NES_mapper7::Memory
www.eeworm.com/read/175482/5344433
cpp 003.cpp
/////////////////////////////////////////////////////////////////////
// Mapper 3
void NES_mapper3::Reset()
{
// set CPU bank pointers
if(num_8k_ROM_banks > 2)
{
set_CPU_banks(0,1,2