代码搜索:pointers
找到约 4,056 项符合「pointers」的源代码
代码结果 4,056
www.eeworm.com/read/320257/3548655
cpp 079.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 79
void NES_mapper79::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/320257/3548657
cpp 099.cpp
/////////////////////////////////////////////////////////////////////
// Mapper 99
void NES_mapper99::Reset()
{
// set CPU bank pointers
if(num_8k_ROM_banks > 2)
{
set_CPU_banks(0,1
www.eeworm.com/read/320257/3548705
cpp 122.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 122
void NES_mapper122::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/320257/3548774
cpp 101.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 101
void NES_mapper101::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/320257/3548839
cpp 087.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 87
void NES_mapper87::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/320257/3548841
cpp 255.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 255
void NES_mapper255::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/298327/3867614
h abicaicallback.h
// #include "ExternalAI/aibase.h" // for DLL_EXPORT definition
#include "dllbuild.h"
#ifdef BUILDING_AI
// declare these as opaque pointers
struct UnitDef;
struct MoveData;
struct Feat
www.eeworm.com/read/298327/3867821
h featureset.h
/** @file FeatureSet.h
* @brief Defines STL like container wrapper for storing CFeature pointers.
* @author Tobi Vollebregt
*
* This file has a strong resemblence to Sim/Units/UnitSet.h, if
www.eeworm.com/read/298327/3868088
c backtrace.c
/* generic backtrace() implementation shamelessly ripped from GNU libc 6 */
#ifdef __MINGW32__
/* Assume we're being compiled without -fbounding-pointers. */
#define __unbounded
#define BOUNDE
www.eeworm.com/read/292705/3947366
h atarihw.h
/*
** linux/atarihw.h -- This header defines some macros and pointers for
** the various Atari custom hardware registers.
**
** Copyright 1994 by Bj攔n Brauel
**
** 5/1/94 Roman Hode