代码搜索:pointers
找到约 4,056 项符合「pointers」的源代码
代码结果 4,056
www.eeworm.com/read/340665/3273974
c pmf6.c
// Test that we only call f once and that pointers to different subobjects
// compare as different.
struct A { void f() { } };
struct B: public A { };
struct C: public A { };
struct D : public B, pub
www.eeworm.com/read/340665/3274058
c ptrmem9.c
// Test that const-correctness is observed when using pointers-to-members.
struct A {
int f () { return 1; }
int f () const { return 0; }
};
struct B {
A a;
B() { }
};
int main ()
{
A B::
www.eeworm.com/read/340665/3276519
c template6.c
// PRMS Id: 4656
// Testcase for use of member pointers in template resolution
template class A {
public:
A() : a(1) {}
T a;
};
template
int foo (T A::*p)
{
return 0;
www.eeworm.com/read/331461/3412181
h gif_data.h
#define RIGHT_SHIFT(x,shft) ((x) >> (shft))
#define METHODDEF static /* a function called through method pointers */
#define LOCAL static /* a function used only in its module */
#define GLOBAL
www.eeworm.com/read/320257/3548635
cpp 180.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 180
void NES_mapper180::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/320257/3548636
cpp 095.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 95
void NES_mapper95::Reset()
{
regs[0] = 0x00;
// set CPU bank pointers
prg0 =
www.eeworm.com/read/320257/3548639
cpp 185.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 185
void NES_mapper185::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/320257/3548643
cpp 227.cpp
/////////////////////////////////////////////////////////////////////
// Mapper 227
void NES_mapper227::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,0,1);
}
void NES_mapper227::
www.eeworm.com/read/320257/3548648
cpp 233.cpp
/////////////////////////////////////////////////////////////////////
// Mapper 233
void NES_mapper233::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
}
void NES_mapper233::
www.eeworm.com/read/320257/3548653
cpp 243.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 243
void NES_mapper243::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);