代码搜索:pointers
找到约 4,056 项符合「pointers」的源代码
代码结果 4,056
www.eeworm.com/read/175482/5344374
cpp 095.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 95
void NES_mapper95::Reset()
{
regs[0] = 0x00;
// set CPU bank pointers
prg0 =
www.eeworm.com/read/175482/5344377
cpp 185.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 185
void NES_mapper185::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/175482/5344381
cpp 227.cpp
/////////////////////////////////////////////////////////////////////
// Mapper 227
void NES_mapper227::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,0,1);
}
void NES_mapper227::
www.eeworm.com/read/175482/5344386
cpp 233.cpp
/////////////////////////////////////////////////////////////////////
// Mapper 233
void NES_mapper233::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
}
void NES_mapper233::
www.eeworm.com/read/175482/5344391
cpp 243.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 243
void NES_mapper243::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/175482/5344393
cpp 079.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 79
void NES_mapper79::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/175482/5344395
cpp 099.cpp
/////////////////////////////////////////////////////////////////////
// Mapper 99
void NES_mapper99::Reset()
{
// set CPU bank pointers
if(num_8k_ROM_banks > 2)
{
set_CPU_banks(0,1
www.eeworm.com/read/175482/5344443
cpp 122.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 122
void NES_mapper122::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/175482/5344512
cpp 101.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 101
void NES_mapper101::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);
www.eeworm.com/read/175482/5344577
cpp 087.cpp
#ifdef _NES_MAPPER_CPP_
/////////////////////////////////////////////////////////////////////
// Mapper 87
void NES_mapper87::Reset()
{
// set CPU bank pointers
set_CPU_banks(0,1,2,3);