代码搜索:pointers

找到约 4,056 项符合「pointers」的源代码

代码结果 4,056
www.eeworm.com/read/209211/4983518

h dat.h

typedef struct Message Message; struct Message { int id; int refs; int subname; char name[Elemlen]; // pointers into message char *start; // start of message char *end; // end of message ch
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notes

- virtual directories, reading a directory wipes out the virtual directory. virtual property in the inode. - inode contains the qid, inuse, pointers, and virtual property. one pointer each for 3 l
www.eeworm.com/read/200278/5070815

c sysfile.c

#include "calld.h" static FILE *fpsys = NULL; static int syslineno; /* for error messages */ static char sysline[MAXLINE]; /* can't be automatic; sys_next() returns pointers into here */ /* *
www.eeworm.com/read/200278/5070817

c dialfile.c

#include "calld.h" static FILE *fpdial = NULL; static int diallineno; /* for error messages */ static char dialline[MAXLINE]; /* can't be automatic; dial_next() returns pointers into here */ /*
www.eeworm.com/read/195013/5120939

h atarihw.h

/* ** linux/atarihw.h -- This header defines some macros and pointers for ** the various Atari custom hardware registers. ** ** Copyright 1994 by Bj攔n Brauel ** ** 5/1/94 Roman Hode
www.eeworm.com/read/190666/5173317

c pmf6.c

// Test that we only call f once and that pointers to different subobjects // compare as different. struct A { void f() { } }; struct B: public A { }; struct C: public A { }; struct D : public B, pub
www.eeworm.com/read/190666/5173401

c ptrmem9.c

// Test that const-correctness is observed when using pointers-to-members. struct A { int f () { return 1; } int f () const { return 0; } }; struct B { A a; B() { } }; int main () { A B::
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c template6.c

// PRMS Id: 4656 // Testcase for use of member pointers in template resolution template class A { public: A() : a(1) {} T a; }; template int foo (T A::*p) { return 0;
www.eeworm.com/read/179911/5298782

h atarihw.h

/* ** linux/atarihw.h -- This header defines some macros and pointers for ** the various Atari custom hardware registers. ** ** Copyright 1994 by Bj攔n Brauel ** ** 5/1/94 Roman Hode
www.eeworm.com/read/175482/5344373

cpp 180.cpp

#ifdef _NES_MAPPER_CPP_ ///////////////////////////////////////////////////////////////////// // Mapper 180 void NES_mapper180::Reset() { // set CPU bank pointers set_CPU_banks(0,1,2,3);