代码搜索:pointers

找到约 4,056 项符合「pointers」的源代码

代码结果 4,056
www.eeworm.com/read/195013/5117779

c kiobuftest.c

/* * Example showing how to pin down a range of virtual pages from user-space * to be able to do for example DMA directly into them. * * It is necessary because the pages the virtual pointers refe
www.eeworm.com/read/192559/5154788

h decdirda.h

#ifndef _DECDIRDA_H_ #define _DECDIRDA_H_ // returns pointers pOutStr TCHAR *DecodeIRDA(int *pFrameType,// return frame type (-1 = bad frame) BYTE *pFrameBuf, // pointer to buff
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c spec7.c

// Test that we allow simple throw specs on pointers. void f() throw () { } void (*pf)() throw () = f; struct A { void g() throw () { } static void (A::*pmf)() throw (); }; void (A::* A::pmf)()
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c pmem3.c

// Test that comparison of pointers to members does not complain about // contravariance violation. struct A { int i; }; struct B : public A { int j; int f (); }; int main () { int A::*apm = &A::i;
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h antlr3interfaces.h

/** \file * Declarations for all the antlr3 C runtime intrfaces/classes. This * allows the structures that define th einterfaces to contain pointers to * each other without trying to sort out the c
www.eeworm.com/read/178760/5313570

c driverstruct.c

/** Tests a few features of a driver struct - a struct with many function pointers. */ #include /* Set to one to show the bug */ #if 1 #define NAME(_a) _a #else #define NAME(_a) #endi
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cpp 229.cpp

///////////////////////////////////////////////////////////////////// // Mapper 229 void NES_mapper229::Reset() { // set CPU bank pointers set_CPU_banks(0,1,2,3); // set PPU bank point
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cpp 242.cpp

///////////////////////////////////////////////////////////////////// // Mapper 242 void NES_mapper242::Reset() { // set CPU bank pointers set_CPU_banks(0,1,2,3); // set PPU bank point
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cpp 226.cpp

///////////////////////////////////////////////////////////////////// // Mapper 226 void NES_mapper226::Reset() { // set CPU bank pointers set_CPU_banks(0,1,2,3); regs[0] = 0; regs[
www.eeworm.com/read/175482/5344418

cpp 231.cpp

///////////////////////////////////////////////////////////////////// // Mapper 231 void NES_mapper231::Reset() { // set CPU bank pointers set_CPU_banks(0,1,2,3); // set PPU bank point