代码搜索:oriented
找到约 6,870 项符合「oriented」的源代码
代码结果 6,870
www.eeworm.com/read/260597/4330577
h _dirlist.h
/*
COW : Character Oriented Windows
_dirlist.h : dirlist call-backs for FBuildDirectoryList
*/
char * FAR PASCAL SzDirSpec(char *, char *, BOOL *);
VOID FAR PASCAL SetCurrentPath(char *);
www.eeworm.com/read/260597/4330595
h charset.h
/*
COW : Character Oriented Windows
charset.h : special characters and other customizing constants
(IBM specific)
ONLY USE SAFE CHARACTERS (VGA codepage 850)
*/
/* Boxes */
#define chT
www.eeworm.com/read/260597/4330604
asm getchar.asm
;*
;* CW : Character Oriented Windows
;*
;* getchar.asm : get character at a given position.
include user.inc
include screen.inc
include inscr.inc
;--------------------------------------
www.eeworm.com/read/260597/4330622
asm gcompact.asm
;*
;* COW : Character Oriented Windows
;*
;* gcompact.asm : global compaction
;* * NOTE :assumes stack never moves !
TITLE GCOMPACT - Global memory compactor
.xlist
include kernel.inc
www.eeworm.com/read/260597/4330653
asm ldstack.asm
;*
;* COW : Character Oriented Windows
;*
;* ldstack.asm : stack walking
TITLE LDSTACK - stack walking procedures
.xlist
include kernel.inc
include galloc.inc
.list
;**************
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asm gfixcomp.asm
;*
;* COW : Character Oriented Windows
;*
;* gfixcomp.asm : global fixed compaction
;* * NOTE :
TITLE GFIXCOMP - Global Memory compacted for fixed blocks
.xlist
include kernel.inc
include
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asm gmemory3.asm
;*
;* COW : Character Oriented Windows
;*
;* gmemory3.asm : Global memory for DOS 3
;* * NOTE : the old size of the block is stored in the last 2 bytes
;* * of the MSDOS arena !!
TITLE GMEMO
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h uscreen.h
/*
COW: Character Oriented Windows
uscreen.h: Public definitions for USER screen and box
*/
/***BEGIN_PUBLIC***/
#ifndef NOCOLOR
#define DiMake(dm, isa) ((WORD) ((dm) | (isa)))
/* -
www.eeworm.com/read/260597/4330718
inc cow.inc
;*
;* COW : Character Oriented Windows
;*
;* cow.inc : general assembly include file
DEBPUB = 1 ;* always debugging publics
IFDEF ?LOADER
;**** LOADER ****
memS = 1
?WIN = 0
ELSE
;***
www.eeworm.com/read/260597/4330721
h uevent.h
/*
COW : Character Oriented Windows
uevent.h : Definitions for User Windows
*/
/***BEGIN_PUBLIC***/
#ifndef NOMSG
/* Message structure */
typedef struct _msg
{
PWND pwnd;
WORD mes