代码搜索:oriented

找到约 6,870 项符合「oriented」的源代码

代码结果 6,870
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test macfont.test

# This file is a Tcl script to test out the procedures in tkMacFont.c. # It is organized in the standard fashion for Tcl tests. # # Some of these tests are visually oriented and cannot be checked # p
www.eeworm.com/read/316872/3595056

c ppp_synctty.c

/* * PPP synchronous tty channel driver for Linux. * * This is a ppp channel driver that can be used with tty device drivers * that are frame oriented, such as synchronous HDLC devices. * * Comp
www.eeworm.com/read/447433/1704241

h parsecmd.h

// simple command line parsing, code is adopted from "Journal of Object-Oriented Programming March 2001" #include #include class CCmdLineParser { public: CCmdLinePar
www.eeworm.com/read/437028/1837058

readme

This directory contains the CIDER serial-version benchmarks used in the thesis "Design-Oriented Mixed-Level Circuit and Device Simulation" by David A. Gates.
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svn-base memscan.pas.svn-base

unit memscan; { This unit will hold the class object used to control scanning The old scanning routines will be moved out of cefuncproc and made object oriented into this class Special care should
www.eeworm.com/read/375736/2720553

h _button.h

/* COW : Character Oriented Windows _button.h : button specific stuff */ /* bits : 0..1 => bst (button state) 2 => fButtonDown 3 => first in group */ /* button states */
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c trapstub.c

/* COW : Character Oriented Windows trapstub.c : stub for mouse trap (included for development hook) (this module should not be included in any final versions) */ #define COW #include
www.eeworm.com/read/375736/2720633

asm krun5.asm

;* ;* COW : Character Oriented Windows ;* ;* krun5.asm : Run/Exec TITLE KRUN - Kernel RUN include kernel.inc include uevent.inc ;-------------------------------------------------------
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inc handle.inc

;* ;* COW : Character Oriented Windows ;* ;* handle.inc : include file for handles ; Data structure that describes an allocation arena. Both the local ; and global allocators use this structur
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h _button.h

/* COW : Character Oriented Windows _button.h : button specific stuff */ /* bits : 0..1 => bst (button state) 2 => fButtonDown 3 => first in group */ /* button states */