代码搜索:oriented

找到约 6,870 项符合「oriented」的源代码

代码结果 6,870
www.eeworm.com/read/260597/4330600

h medit.h

/* COW : Character Oriented Windows medit.h : multi-line edit item */ /*****************************************************************************/ VOID FARPUBLIC InitEditWnd(PWND, BYTE
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inc mouse5.inc

;* ;* COW : Character Oriented Windows ;* ;* mouse5.inc : DOS 5 specific mouse info ;***************************************************************************** ; Mouse monitor record flags
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asm knull.asm

;* ;* COW : Character Oriented Windows ;* ;* knull.asm : Kernel NULL segment / Segment ordering ;* ;* * Kludge Segments to force proper segments ;* ;* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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h sedit.h

/* COW : Character Oriented Windows sedit.h : single line edit header -- single line edit intimately tied with SDM */ /*********************************************************************
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h medit.h

/* COW : Character Oriented Windows medit.h : multi-line edit item */ /*****************************************************************************/ VOID FARPUBLIC InitEditWnd(PWND, BYTE
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inc mouse5.inc

;* ;* COW : Character Oriented Windows ;* ;* mouse5.inc : DOS 5 specific mouse info ;***************************************************************************** ; Mouse monitor record flags
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asm knull.asm

;* ;* COW : Character Oriented Windows ;* ;* knull.asm : Kernel NULL segment / Segment ordering ;* ;* * Kludge Segments to force proper segments ;* ;* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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h exampleapplication.h

/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.og
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pl fig23_6.pl

% Figure 23.6 An object-oriented program about geometric figures. /* polygon( [Side1, Side2, ...]) / \ /
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h obb.h

//////////////////////////////////////////////////// // Oriented Bounding Box handler // 2003-02-21 // // 2003-04-16 Added support dynamic collision detection ///////////////////////////////////