代码搜索:objects
找到约 10,000 项符合「objects」的源代码
代码结果 10,000
www.eeworm.com/read/435787/7784544
h ih263dec.h
/*==========================================================================*/
/* Copyright (C) 2000 Texas Instruments, Incorporated */
/* All Rights R
www.eeworm.com/read/435785/7784739
h ih263dec.h
/*==========================================================================*/
/* Copyright (C) 2000 Texas Instruments, Incorporated */
/* All Rights R
www.eeworm.com/read/435190/7795804
makefile
NAME := sd-reader
HEX := $(NAME).hex
OUT := $(NAME).out
MAP := $(NAME).map
SOURCES := $(wildcard *.c)
HEADERS := $(wildcard *.h)
OBJECTS := $(patsubst %.c,%.o,$(SOURCES))
MCU := atmega168
MCU_AVRDUD
www.eeworm.com/read/435150/7796434
h box.h
// Box.h Definition of the Box class
#ifndef BOX_H
#define BOX_H
class Box {
public:
// Constructors
Box();
Box(double lengthValue, double widthValue, double heightValue);
www.eeworm.com/read/435042/7798736
tra lpc2100_uartirq.tra
*** Creating Trace Output File '.\obj\LPC2100_UARTIrq.tra' Ok.
### Preparing for ADS-LD.
### Creating ADS-LD Command Line
### List of Objects: adding '".\obj\startup.o"'
### List of Objects: addin
www.eeworm.com/read/168182/7813105
h stdafx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#define WIN32_LEAN
www.eeworm.com/read/168182/7813243
h stdafx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#define WIN32_LEAN
www.eeworm.com/read/299775/7833723
tra usb.tra
*** Creating Trace Output File 'usb.tra' Ok.
### Preparing for ADS-LD.
### Creating ADS-LD Command Line
### List of Objects: adding '"s3c44b0x.o"'
### List of Objects: adding '"console.o"'
### Li
www.eeworm.com/read/299774/7833942
tra adc.tra
*** Creating Trace Output File '.\OUTPUT\ADC.tra' Ok.
### Preparing for ADS-LD.
### Creating ADS-LD Command Line
### List of Objects: adding '".\output\startup.o"'
### List of Objects: adding '".\
www.eeworm.com/read/299588/7844063
h m3dobject.h
#ifndef __M3DOBJECT_H__
#define __M3DOBJECT_H__
// INCLUDES
#include
#include "C3DBase.h"
#include "TBitmap.h"
// CLASS DECLARATION
/**
* Base class for all 3D objec