代码搜索:object
找到约 10,000 项符合「object」的源代码
代码结果 10,000
www.eeworm.com/read/101005/6262719
c object.c
/* object.c, HAWK game engine
*
* Copyright 1997-1998 by Phil Frisbie, Jr.
* for Hawk Software
*
*/
#include "hawk.h"
#include "internal.h"
int nfreeobjects;
OBJECT *firstobject;
www.eeworm.com/read/100926/6264557
h object.h
/*
* object.h,v 1.3 2000/06/04 22:00:03 brunsch Exp
*
* Copyright (c) 1994, 1995. Netscape Communications Corporation. All
* rights reserved.
*
* Use of this software is governed by the
www.eeworm.com/read/100601/6268110
c object.c
/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
www.eeworm.com/read/100601/6268116
c object.c
/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
www.eeworm.com/read/100601/6268137
c object.c
/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
www.eeworm.com/read/100127/6273972
object_tail
static char $Abbrev$type__doc__[] =
""
;
static PyTypeObject $Abbrev$type = {
PyObject_HEAD_INIT(&PyType_Type)
0, /*ob_size*/
"$name$", /*tp_name*/
sizeof($abbrev$object), /*tp_basicsize*
www.eeworm.com/read/100127/6273977
object_mlist
static struct PyMethodDef $abbrev$_methods[] = {
$methodlist$
{NULL, NULL} /* sentinel */
};
/* ---------- */
www.eeworm.com/read/100127/6273981
object_method
static char $abbrev$_$method$__doc__[] =
""
;
static PyObject *
$abbrev$_$method$(self, args)
$abbrev$object *self;
PyObject *args;
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
Py_INCREF(P
www.eeworm.com/read/100127/6273983
object_new
static $abbrev$object *
new$abbrev$object()
{
$abbrev$object *self;
self = PyObject_NEW($abbrev$object, &$Abbrev$type);
if (self == NULL)
return NULL;
/* XXXX Add your own initializers here *
www.eeworm.com/read/100127/6273989
object_structure
/* Code to access structure members by accessing attributes */
#include "structmember.h"
#define OFF(x) offsetof(XXXXobject, x)
static struct memberlist $abbrev$_memberlist[] = {
/* XXXX Add line